![]() |
Re: How to manage a large empire toward end game?
The best way to manage large empires, is to not have large empires, at least when playing against the AI.
- Only colonize homeworld type planets. (rock) (and it looks cooler than having an entire system colonized, plus you don't have to be checking what kind of planet you are going to colonize, to send the right kind of colonizer) - Only build colonizers in a single orbital shipyard, in orbit on your homeworld, so you get a new planet every 7 or 8 turns or more. This way you will only have a few items being build by turn. - Use the "fill que" funtion. - Build at least 10 troop units per planet, so you don't have to micromanage the planets' mood sending fleets to their sectors. |
Re: How to manage a large empire toward end game?
to add on the troop thing.
when you do get large... it is important to have at least 50 to 120 troops on your planets that can support them.... As larger empires can lose more in one turn than a small empire ( in the grand scheme of things it may mean little to you but in the happiness data files.... it can hurt as it does not care I.E. losing 1 planet in a 6 planet empire costs as much as losing 1 planet in a 1000 planet empire ) |
Re: How to manage a large empire toward end game?
A *lot* of troops are indeed needed, and/or a way to make sure your planets are safe (namely a ward to prevent anyone from warping within your systems). Otherwise, losing five planets per turn will kill you in five turns, even if you have Urban Pacification Centers III everywhere.
|
All times are GMT -4. The time now is 06:50 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.