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Re: Semi-OT: making planets.
Positive.
We have a once in an eon deal! Buy just 37 Matter Gravity Spheres, and get your 38th at a 5% discount! |
Re: Semi-OT: making planets.
/me steals them all.
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Re: Semi-OT: making planets.
What a bargain! Let me see, how much money do I have in my piggy bank? I've been saving all my pennies since Christmas... [img]/threads/images/Graemlins/icon41.gif[/img]
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Re: Semi-OT: making planets.
You petty criminals! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Semi-OT: making planets.
Unfortunately, US dollars are not considered as MONEY outside United States http://forum.shrapnelgames.com/images/smilies/frown.gif
Instead, I can offer you high quality Plutonium from obsolete russian nuclear warheads. [img]/threads/images/Graemlins/icon49.gif[/img] If you're interested, please contact with me, so we can work out bargain details: merchandise@nukesforseriouspeople.com |
Re: Semi-OT: making planets.
Quote:
I've DL'ed Lunarcell. It's quite a cool program. But I wonder how you extract nice textures from it. Please help me make the best use of this program in conjunction with 3DS MAX. |
Re: Semi-OT: making planets.
*gasp* How dare you use my nickname on another Ragnarok... http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/images/smilies/eek.gif Struck with [img]/threads/images/Graemlins/Lightning.gif[/img] you shall be!
But nevertheless, I know I am not Ragnarok-X but I think I can answer your question. I do not believe you can extract textures from lunarcell. At least I have not seen a way to do so in my use of the program. But then again, I am not too proficient in it yet... http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Semi-OT: making planets.
About Lunarcell,.. I don't know if this quick sample of saving 'layers' is what you mean by 'saving textures' but here goes..
http://www.shrapnelcommunity.com/thr...eTutorial1.jpg Step 1: Create a planet in Lunarcell Step 2: Launch Lunarcell again and without changing any settings click on the export PS layers button. Step 3: Load the .psp image that lunarcell just created to see the results. Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Semi-OT: making planets.
Ragnarok:
I plead guilty as charged. I shall never again use the abreviation known as "Rags" when I mean to adres you, "Ragnarok". Your Honour, I request a punishment of lifelong watching the best science-fiction movies/series. What will be your rule? David & Raganarok: Thanks for the screenie and the help with finding this amazing program. I finaly got the change of using a biut more and discovered how to make a very good layout for a 3D planet. You've got it all: cloudmap, cloudbumpmap, landmap, oceanmap, landbump, etc. You shapp see result quite soon when I mastered the art of making an 3D atmosphere. Thanks! |
Re: Semi-OT: making planets.
Hey,
i was just going to post how to "extract" textures using lunarcell when i noticed the screenshot from David. Thats exactly what i meant. Hope it helped you. |
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