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Re: Newbie Game
Well I like to have an efficient race and some of the items posted in that article I didn't even know about (like adv storage effecting facilities as well as cargo...i thought it was just cargo space). I don't fully agree with everything in the article, I tend to think that the adv supply usage is handy for extra range until you finally get quantum reactors and the racial traits can be neat if your playing a race where it makes some sense but overall the article was great.
BTW Imperator, thanks for that tip on sending ships into unknown space, I didn't know you could do that either http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Newbie Game
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Brian |
Re: Newbie Game
I have been playing SE since SE II came out so Space Empires is a familiar gam but I have never played Online...
I would be interested in playing a game at something like 1 turn every 2 days where I could learn playing Online... but as I said - not exactly new just untried in Human Competition. Rasorow |
Re: Newbie Game
Well, Arakiel, here's a suggestion. If you want to get the game going relatively quickly (once you actually start the game, that is) make the tech cost low. That way, research for the more advanced techs costs less, and you all get to the higher tech levels sooner, which can make things more exciting. But then again, some players can fall behind in tech quicker that way, and makes recovering a little tougher. Just a suggestion.
Also, I've been in PBW for less than a year, and in the 10 games I'm in, I'm in the Last 1/2 to 1/4 in score in every single one (I think). So if you don't mind someone with a little more experience playing, I'd be quite happy to play. However, I will totally understand if you don't want someone with a bit more experience playing. Your choice. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Newbie Game
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Re: Newbie Game
I'll join http://forum.shrapnelgames.com/images/smilies/wink.gif
And may I suggest Devnull mod to make things more interesting than Stock? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Newbie Game
I'm completely dazed and confused by the game right now.
I'm beginning to see some light, I think. I've been beaten twice by the ai so far. I'll give Online play a try, just remember that I'm really NEW!!! |
Re: Newbie Game
ok so it looks like we have a group of people http://forum.shrapnelgames.com/images/smilies/happy.gif
so far i see: brianeyci Rasorow Renegade 13 Sivran Salient and myself did i miss anyone? To make sure everybody gets what they are hoping for out of the game lets talk settings... Galaxy Size/Type? Any Restrictions? Tech Levels? Homeworld Value, #, etc? AI Empires? Any Mod? Personally I usually play in a large map against the AI but that's my opinion and im not sure if that would take too long to get going in Online play. Only restriction I can think of is that we all use different shipsets so we know who is who (usually). As for mods. i'm not thrilled with the idea but not totally against it if the group thinks it would make the game more fun. So what do you all think? -Arakiel |
Re: Newbie Game
Stock game is fine by me, large galaxy is also ok.
A few neutral AI empires could be fun. And lots of diplomacy between the players! |
Re: Newbie Game
I would suggest 3 homeworlds, in order to get things going faster. Also, in my opinion, it's a lot more fun if there are no AI's in the game. They tend to really mess people up, and will not honor alliances, etc. We'd probably end up just ganging up on them and wiping them out as early as possible, so what's the point??
Low tech cost would get the game going quickly as well (makes researching new tech levels cheaper in research points) But I'm not sure if everyone would agree to that. What do people think of these suggestions? |
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