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Re: Large Graphic Inside - Needs Your Input
Two Flaws, One the laser beams look a bit crude, not as much detial (a laser would have rougher edges) the other minor thing is with the laser again, The fighter things look like thier takeing off from the planet but one is getting blown up from the lasers which i assume come from the ground.
The fighter LOOKS SOOOOOOOOOOOOOOOOOOOOOOOOOOOO AWESOME!!!!!! especially with the engine glow :drool: http://forum.shrapnelgames.com/images/smilies/happy.gif Awesome Awesome |
Re: Large Graphic Inside - Needs Your Input
Looking again at it I notice that the foreground fighter is almost the same colour & texture as the building behind it. It might be nicer to contrast them a little more, either by changing the colour/and/or texture of either one and/or by adding a layer of haze to the background building to take it slightly out of focus.
BUt I really am reaching for something useful to add here, it's damn fine as it is. |
Re: Large Graphic Inside - Needs Your Input
You all humble me with your words of praise. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Large Graphic Inside - Needs Your Input
To make the hangar look more interesting, place small red "danger" lights around the inner perimeter, these would serve the purpose of showing the pilot where the edges are during a landing, and also would light up for takeoffs.
Also, all of the fighters are at the same angle, some should be turning or whatever just for coolness sake. |
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