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-   -   Missiles and Experience (http://forum.shrapnelgames.com/showthread.php?t=21284)

Fyron October 15th, 2004 02:48 PM

Re: Missiles and Experience
 
How many ships did you destroy? It might not give a full experience point for each kill.

Alneyan October 15th, 2004 03:03 PM

Re: Missiles and Experience
 
I have just run a test where I killed thirty vessels or so, and did not gain any point of ship experience. It was not against units or fleet experience, which would be quite different.

se5a October 15th, 2004 03:45 PM

Re: Missiles and Experience
 
odd I thought they were, but I just checked my ships and they are all at 0%...

Aiken October 15th, 2004 03:59 PM

Re: Missiles and Experience
 
Too bad this bug was not fixed. Yet another reason to avoid seekers in your designs.
bbq, I misled you unintentionaly. Sorry. I trusted the history.txt

Ragnarok October 15th, 2004 04:05 PM

Re: Missiles and Experience
 
Ahhh who needs exp points from missiles...Just train the ships at a training center... http://forum.shrapnelgames.com/images/smilies/wink.gif

Suicide Junkie October 15th, 2004 06:15 PM

Re: Missiles and Experience
 
What if you hit a ship with direct fire weapons, and then finish it off with a missile?

capnq October 15th, 2004 06:28 PM

Re: Missiles and Experience
 
Quote:

Suicide Junkie said:
What if you hit a ship with direct fire weapons, and then finish it off with a missile?

Only the "killing stroke" matters for experience purposes.

Suicide Junkie October 15th, 2004 06:45 PM

Re: Missiles and Experience
 
Quote:

capnq said:
Quote:

Suicide Junkie said:
What if you hit a ship with direct fire weapons, and then finish it off with a missile?

Only the "killing stroke" matters for experience purposes.

It all depends on how it is implemented. Perhaps the Last ship to hit it with a DF weapon is recorded, and then XP is dished out when the ship dies.

Kana October 15th, 2004 06:47 PM

Re: Missiles and Experience
 
Does this thread indicate the possiblity that we need to look into how experience is being done, and how it will be implemented in SE5?

Kana

Fyron October 15th, 2004 07:17 PM

Re: Missiles and Experience
 
Quote:

Suicide Junkie said:
It all depends on how it is implemented. Perhaps the Last ship to hit it with a DF weapon is recorded, and then XP is dished out when the ship dies.

Only the killing stroke. One ship could hit the target with 12 shots, then a second ship hits it once and finishes it. The second ship gets the 1 experience point, the first ship gets nothing. Killing ships only gives ship experience in full 1% increments.

Quote:

Kana said:
Does this thread indicate the possiblity that we need to look into how experience is being done, and how it will be implemented in SE5?

Kana

The method that experience is acquired is more or less known. It is definitely wonky and needs to be revamped for SE5...


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