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Re: Armageddon was held in Zemike
Nice battle. http://forum.shrapnelgames.com/images/smilies/happy.gif Perhaps Dom 3 could allow players to choose the length of a battle before auto-routing kicks in. Quote:
Wishing for power or doom horrors is probably what you refer to as being sub-optimal. The perfomance of the doom horrors in the battle backs this up somewhat. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Armageddon was held in Zemike
Quote:
Maybe Dom3 should include the possibility of indecisive Battles being a draw (province becomes independent, both sides retreat)... I do think that is particular battle is correctly a draw, regardless of the powers left at the end of time. The attacker did not succeed in killing/routing every enemy in time. Period. |
Re: Armageddon was held in Zemike
Nobody is questioning the actual outcome of the battle, what is in question is the arbitrary definition of "in time" as exactly 50 turns. And historically a battle that pauses at the end of the day would be the exception and not the rule, battles often went for 48+ hours.
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