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Re: Race Designs & Strategies
Hey Edi brings up an interesting point: for multiplayer, what tends to be the most popular mods? I haven't played with mods so far, but it sounds like there are some pretty interesting ones. I like the sound of the mod that gives reinvigoration to the pretenders.
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Re: Race Designs & Strategies
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In SP even impossible AIs have some trouble with your dominion + starving . In SP even unequipped wraithlords beat huge amounts of AI troops + this is costless as long as fighting in own dominion . The longdead horsemen are too fragile to be really good in MP imo . 1 archbishop costs even more then 1 duskelder though . Basically you could expand with your mages just spamming skeletons + a few undeads ( 30-50 ) . This way you don't need your arch bishops . I summon about 5 alcolytes during an ermor game for temple building and zero arch bishops . I try to search my provinces as quick as possible to maximize gemincome and start clamhoarding as soon as possible too . |
Re: Race Designs & Strategies
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Re: Race Designs & Strategies
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Edi |
Re: Race Designs & Strategies
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Re: Race Designs & Strategies
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Re: Race Designs & Strategies
well, hell swords are cheaper, and, it is true, the blood thorn is pretty sucky as a weapon - good enough against chaff, but not what you want if you end up in a duel w/ another SC.
but blood thorns are ideal for Magoth and Bifrons who both need time to cast a full complement of buffs and who can include astral weapon amongst them; making the blood thorn a rather frightening drain weapon http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Race Designs & Strategies
It rather depends what's on the off-hand, no? The shield 'Barrier', for instance, would be useful... or the Aegis, or a Magebane/Blood Thorn combo.
Or for a blood-mage SC who includes Leech or something like that in his script, perhaps. |
Re: Race Designs & Strategies
The main drawback of a HS is no shield, but IMHO it only makes a real difference if you can afford one of the rare really good shields -Aegis/Barrier.
But the HS also "free" a slot with its 50% FR, so for example you can have any ID 100% FR with an Elem Armor, and an "additional" misc slot to use. And about the high Att/Def of ID, it's true, but they often have to fight pretty good opponents, so the difference between damage 24 and 29 can really make a difference on a Prot 25 foe ... |
Re: Race Designs & Strategies
So dual Blood Thorns != good?
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