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Re: New weapon ideas for SE:IV and V
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Re: New weapon ideas for SE:IV and V
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Re: New weapon ideas for SE:IV and V
Erm... I think you misunderstood. From what I understand, there will be a parameter for each tech req...
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Component limit = 2^15
I am quite sure now that the maximum number of components that SE4 can handle is 2^15 = 32768
I have successfully loaded my mod with ~30500 components, while 35500 failed. |
Re: Component limit = 2^15
I wonder whether in SEV it will allow you to differentiate the effects that techs have on a weapon, like, for a three tech weapon, each tech would enhance the weapon in a different way.
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Re: Component limit = 2^15
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Re: Component limit = 2^15
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