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Re: How many people set their OWN planet type to ICE??
Sigh.
I've been in a 3-player game with sequential movement for a while now, current stardate is 2403.6 Yan, one of my honorable opponents, has his home planet type set to Ice/None and he is still kicking our asses, the young impulsive schemer! http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif My point here is just that superior ability is still enough to oversome such a disadvantage, even against human opponents. |
Re: How many people set their OWN planet type to ICE??
Possum,
No disrespect to the Honorable Yan, he may be in fact a great strategist, but I don't consider Ice/None to be a disadvantage. I would have to say it is a great advantage over any rock/any and at least on par with Gas/any. Consider your typical neutral ai has rock, odds are the first such ai Yan came incontact with had that, and in surendering to him gave him that tech. Now very early in the game he has the ability to colonize every moon in the quadrant. And since a domed moon only has room for one facility, chances are slim that anyone has colonized any of them. But with his non-aptmosphere breathers being able to build more facilities, now he can have on average 3 to 5 colonies in every system that can support space yards AND produce resources to boot. Some disadvantage! |
Re: How many people set their OWN planet type to ICE??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
Possum, No disrespect to the Honorable Yan, he may be in fact a great strategist, but I don't consider Ice/None to be a disadvantage. I would have to say it is a great advantage over any rock/any and at least on par with Gas/any. Consider your typical neutral ai has rock, odds are the first such ai Yan came incontact with had that, and in surendering to him gave him that tech. Now very early in the game he has the ability to colonize every moon in the quadrant. And since a domed moon only has room for one facility, chances are slim that anyone has colonized any of them. But with his non-aptmosphere breathers being able to build more facilities, now he can have on average 3 to 5 colonies in every system that can support space yards AND produce resources to boot. Some disadvantage!<HR></BLOCKQUOTE> This is also where the Natural Merchants and Advanced Storage traits are VERY handy. |
Re: How many people set their OWN planet type to ICE??
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Daynarr:
This is also where the Natural Merchants and Advanced Storage traits are VERY handy.<HR></BLOCKQUOTE> Yes, I can sure see that they would, but Yan is actually using Psychic and Temporal, a combination that makes me wonder what the HELL he's up to... http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif I know he reads this board from time to time, as does Tobias, my other worthy opponent. I wonder if either of them will chime in here... |
Re: How many people set their OWN planet type to ICE??
I generally pick Gas giant because the smallest I've seen is a medium and most are huge. Once you convert the atmosphere you can build tons of facilities.
I find you get as better game by doing the following: Pick only colonize home planet type option. Pick th ehome planet type of the majority of the AI you are adding. If possible choose all players that have the same type of home planet. This makes all colonizable planets more valuable. |
Re: How many people set their OWN planet type to ICE??
It's true, rock is the most plentiful in the universe and I consider that to be a major BUG. Just looking at our solar system alone gas giants are present in an equal number to rock with ice planets being the rarety, and ice moons being common.
Of course to really make the game work the way it should you should have an equal chance that any planet created will be ice, gas, or rock, put it at an even 1/3 percent for each type and see what happens, suddenly players would have no clue what type of world to pick at the start! |
Re: How many people set their OWN planet type to ICE??
depends on how badly I wanna get beat. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif
I have picked all three. and started at all 3 tech levels. |
Re: How many people set their OWN planet type to ICE??
I started a game under 1.19 with an Ice/Carbon Dioxide race, but then 1.27 came out and I decided to restart rather than continue that game.
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Re: How many people set their OWN planet type to ICE??
AKA : Yan
Why thanks for all that praise Possum. I do my best. I didn't have anything in mind when picking psychic and temporal together. It was mostly just the way I pictured my race is all. Psychic has helped me capture a few stupid AI colony ships roaming out a bit too far. But I just got Rock tech, only three turns ago actually, and havn't even had time to spread my newly acquired oxygen breathing Xiati slaves around yet. (I can tell you they are totally pissed off!) Temporal though, I don't think was worth it really. Havn't used anything from that tech line to date. Maybe at the higher levels it becomes more worthwhile. But there is just so much to research! Also, back on topic, I just like being different. I noticed most were picking hydrogen and gas giant. Ice/none seemed like a rare combo. Plus, I'm Canadian, so Ice just fits. |
Re: How many people set their OWN planet type to ICE??
Once, way in the beginning (before any patches), I did a frequency count of every planet, size, and atmosphere, to find out which type would provide the most amount of facilities.
Unfortunately, I don't have that scrap of paper anymore but from what I remember, and what most people can easily see, Hydrogen/Gas was best. Rock/none was pretty high up also. Methane/Ice and CD/Ice, I believe were the worst. If the snow ever materializes here in NY, enough for me to stay home from work tomorrow, I'll revisit my previous work. |
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