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-   -   A new mod: Epic Empires (http://forum.shrapnelgames.com/showthread.php?t=22271)

Ed Kolis January 7th, 2005 09:14 PM

Re: A new mod: Epic Empires
 
Psychic warheads? http://forum.shrapnelgames.com/image...s/confused.gif

Nodachi January 7th, 2005 10:19 PM

Re: A new mod: Epic Empires
 
Only damages crew. http://forum.shrapnelgames.com/images/smilies/wink.gif

Ed Kolis January 8th, 2005 12:18 AM

Re: A new mod: Epic Empires
 
I wonder how they work, though...

Suicide Junkie January 8th, 2005 12:23 AM

Re: A new mod: Epic Empires
 
"only boarding defense" would work, just give a bit of defense ability to the bridge/crew quarters.

Nodachi January 8th, 2005 12:25 AM

Re: A new mod: Epic Empires
 
Crew quarters have the Boarding Defense ability and the mines have the damage type Only Security Stations.

Fyron January 8th, 2005 02:12 AM

Re: A new mod: Epic Empires
 
Quote:

Atrocities said:
You know, I really put a lot of thought into this leaky armor and shields and have to say that I am not a big fan of the concept. I can see the need, and desire to have such shields, but to get them to work properly is a real PITA.

No, getting them to work is extremely simple... Reduce shield generation to low levels, add crystalline armor ability with similar values, and away you go. Finding an optimal balance of values is a tad more complex, but not by much. Certainly no more of a "PITA" than any other modding effort.


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