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-   -   Some newbie questions from an always newbie player (http://forum.shrapnelgames.com/showthread.php?t=22355)

Graeme Dice January 14th, 2005 01:27 AM

Re: Some newbie questions from an always newbie pl
 
Quote:

quantum_mechani said:
Quote:

Arralen said:
10) Nope. Awe works in melee (range) only. As does fear.

Actually, I recall something like every 5 levels of cause fear increases the area of effect.

Every 5 levels of fear increases the difficulty of the morale roll by 1. The level of fear is the number of grid squares it affects.

quantum_mechani January 14th, 2005 02:28 AM

Re: Some newbie questions from an always newbie pl
 
Quote:

Graeme Dice said:
Quote:

quantum_mechani said:
Quote:

Arralen said:
10) Nope. Awe works in melee (range) only. As does fear.

Actually, I recall something like every 5 levels of cause fear increases the area of effect.

Every 5 levels of fear increases the difficulty of the morale roll by 1. The level of fear is the number of grid squares it affects.

ah, thanks, I knew it was something like that http://forum.shrapnelgames.com/images/smilies/happy.gif

Hakko January 14th, 2005 09:10 PM

Re: Some newbie questions from an always newbie pl
 
Here's another newbie question while we're at it:

Do capital provinces ever have magic sites beyond the race specific ones? E.g., if I cast AR on Abysia after I've captured is there a chance of there being anything apart from the Smoulder Cone?

DeathDaemon January 14th, 2005 09:36 PM

Do not search a capital.
 
Capitals do not have magic sites in addition to those of the nation/theme. I believe the only troop available for other nations is the hydra hatching.

Taqwus January 14th, 2005 10:09 PM

Re: Do not search a capital.
 
Random events can cause certain non-hidden sites to appear, notably ore mines and, IIRC, some sort of money-granting alchemist's device, but I've not yet heard of a hidden site appearing. There won't be a hidden site there at the beginning of the game unless the map file specifically puts one there.

Chazar January 15th, 2005 12:44 PM

Re: Do not search a capital.
 
Quote:

DeathDaemon said:
I believe the only troop available for other nations is the hydra hatching.

The Keep of Dark Forest Ulm allows the production of Ghoul Guardians to foreign posessors. I think somone mentioned more national captial sites which allow troop production to foreigners, but I thought these were all considered to be bugs...

Kristoffer O January 16th, 2005 09:03 AM

Re: Do not search a capital.
 
That is a bug.

Chazar January 20th, 2005 02:21 PM

Re: Do not search a capital.
 
Since a few other fixed bugs resurfaced, I think i should also mention this:

A foreigner can still recruit ghoul guardians in V2.14, although the Version history says that this one had been corrected.

However, the game that I am referring to was started ith V2.12, so it might be fixed now.

DeathDaemon January 20th, 2005 06:32 PM

Re: Do not search a capital.
 
After reading your first response about GGs, I immediately made a test game and confirmed that another nation can recruit them after taking ulm.

Chazar January 20th, 2005 07:15 PM

Re: Do not search a capital.
 
Thanks for testing! So the bug is still there, although it should have been fixed for Version > 2.14 according to the Version history http://forum.shrapnelgames.com/images/smilies/frown.gif


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