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Re: A couple of Component questions...
3) i once made a PDF expaining what every ship component, planet facility does, but it's on spanish, i guess i can translate it, if you are intrested on the file.
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Re: A couple of Component questions...
I do believe that you can lay mines from a cloaked ship. I will have to verify, but I believe you can.
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Re: A couple of Component questions...
Nice thread starting here...New tactical ideas are always a good thing ;-)
Hey EaX...I can speak a little Spanish...maybe you can send me a copy of that PDF to 'jfp3@plantfind.com'? I suspect there's so much game specific jargon in that .pdf it should be easy to read for anyone who's had SEIV installed for more than a month eh? Tell me though...how would you translate Null Space Projector into English anyway? ;-) |
Re: A couple of Component questions...
Simple...'Null Space Projector'. http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: A couple of Component questions...
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Re: A couple of Component questions...
To summarize even more -- stealth armor is cheap and common, for either the A.I. or people on PBW. If you don't get level 1 sensors up and running, you'll regret it sooner, not later.
The higher level sensors let you see what's happening in nebulas. If one borders your space, they're a good place to see an incoming enemy fleet. You can build fighter bases and ship yard bases and use them against the fleet if you can see it. If the nebula also disrupts shielding, fighter Groups can really rip though those shielded dreadnoughts and stall the fleet. The cloaking device gives higher cloak levels, but it takes much less research to get level 3 sensors than to get a level 3 cloaking device. So its not a real show stopper. You might get lucky. |
Re: A couple of Component questions...
hi!, i've sent you the PDF to your mail, if you have any questions ask, i hope you find it usefull, by the way, i think what you mean was how Null space projector is translated on spanish don't?, well... anyway it should be something like Proyector de Espacio Nulo
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Re: A couple of Component questions...
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Brian |
Re: A couple of Component questions...
Tachyon Project Cannons go through all shields just fine (as Shield Disruptors incidentally).
And while on the topic of shields, they need supplies to work: if your vessel does not have any supply, all shields will fall. Of course, you will have other problems when you run out of supplies, like figuring out how to fire any weapon. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: A couple of Component questions...
hehehehee...
[Chinese accent] Supplies! no shields! [/Chinese accent] get it? |
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