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-   -   On topic: When the tactical map is too small (http://forum.shrapnelgames.com/showthread.php?t=22624)

Gozra February 3rd, 2005 08:02 PM

Re: On topic: When the tactical map is too small
 
Well if we can get the Langaneet to surrender I think we can avoid this. I know the side I'm on can put 3600 ships into one square all by themselves.

Spoo February 4th, 2005 12:20 AM

Re: On topic: When the tactical map is too small
 
1 Attachment(s)
Notice the overlap.

http://www.shrapnelcommunity.com/thr...29105-rth2.jpg

Fyron February 4th, 2005 12:46 AM

Re: On topic: When the tactical map is too small
 
Makes ya pine for SE3's total lack of the one vehicle per square rule, eh? http://forum.shrapnelgames.com/images/smilies/wink.gif

Nodachi February 4th, 2005 01:44 AM

Re: On topic: When the tactical map is too small
 
"His pattern indicates 2 dimensional thinking." - Spock

Raging Deadstar February 4th, 2005 07:43 AM

Re: On topic: When the tactical map is too small
 
http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/eek.gif

I usually believe that there is never Overkill, there is only "just-enough-kill." But That is so far beyond Just-Enough-Kill! http://forum.shrapnelgames.com/images/smilies/shock.gif

Alneyan February 4th, 2005 08:10 AM

Re: On topic: When the tactical map is too small
 
This is certainly not overkill, as virtually everybody has fleets equally big. When your neighbours have three thousand baseships on your borders, you better have an equivalent fleet nearby. http://forum.shrapnelgames.com/images/smilies/wink.gif The game isn't called "Return to Hell 2" for nothing after all.

I gather the turns are run offline in this game? Even my modest NGC5 (a mere 4.5 mb unzipped, without the combat log, above 3 mb last turn) can no longer run on PBW.

Ragnarok February 4th, 2005 01:00 PM

Re: On topic: When the tactical map is too small
 
Quote:

Alneyan said:
I gather the turns are run offline in this game? Even my modest NGC5 (a mere 4.5 mb unzipped, without the combat log, above 3 mb last turn) can no longer run on PBW.

Yup, PBW times out after 20 minutes and it takes nearly an hour to process the turns. I am trying to get Ruatha's PBW script set up and running so it can be automated.

Gozra February 4th, 2005 02:13 PM

Re: On topic: When the tactical map is too small
 
So does this mean you can have 3600 plus ship battles? Has any one asked Malfador about this?

geoschmo February 4th, 2005 02:28 PM

Re: On topic: When the tactical map is too small
 
Quote:

Gozra said:
So does this mean you can have 3600 plus ship battles? Has any one asked Malfador about this?

Yes you can. And prepare to see one in our Koth game. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Alneyan February 4th, 2005 02:37 PM

Re: On topic: When the tactical map is too small
 
Why should you allow him to see 3,600 ships when you destroyed my own plans of doing so Geo? I barely had five hundred vessels when you surrendered in our own game: truly, I was expecting to reach a much higher figure, and you to provide the remaining vessels. Our biggest battle had, what, perhaps three hundred ships? A shame, truly. http://forum.shrapnelgames.com/images/smilies/wink.gif


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