.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Quick, Aaron! Talk to Gamespy! (http://forum.shrapnelgames.com/showthread.php?t=22706)

Iron Giant February 9th, 2005 02:37 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Suicide Junkie said:
The question isn't whether SE5 can beat it...
The question is whether it can beat SE4. http://forum.shrapnelgames.com/images/smilies/wink.gif

Bingo. GC lasted about 2 weeks on my hard disk, whereas I've been playing SEIV since the day it came out and I'm in the middle of 2 games right now.

IMHO The 4x catagory is dead, dead, dead and has been since SEIV came out and it still dominates today.

SEV is the only 4x game coming out that I'm aware of, I can't imagine that would change.

boran_blok February 9th, 2005 04:07 PM

Re: Quick, Aaron! Talk to Gamespy!
 
imho a stars! followup, or even a clone (there is an open source project in the make that is trying to acheive this) would remake the 4X space exploration thing to what it was. In many ways the Very, Very old stars! is superior over SEIV for me. mainly in management and feeling overall more real. it's interface is incredibbly old, but imhi its so much better to, with message filtering, and autoques for new colonies, etc, it has a lot of features i'd like to see in SEV. but one I know I will not see in SEV and that is one galaxy, without warppoints (okay maybe a black hole or two, but it'll never be a galaxy) warppoints make SE less "real" to me.

but stars is simply too old and had a terrible system in terms of politics and treaties (you could only set hostile, nonhostile, which is not much)

Anyways, if there is ever a game with the general feel and capabilities of stars!, the moddability of SE, and a good diplomacy system, then that would be the game for me.

Azselendor February 9th, 2005 05:56 PM

Re: Quick, Aaron! Talk to Gamespy!
 
It's a shame no truely independent game review site exists anymore.

RudyHuxtable February 9th, 2005 06:01 PM

Re: Quick, Aaron! Talk to Gamespy!
 
I think the GalCiv political/diplomatic system is great, but otherwise I really thought the game was poo. Too hard, too little to work with, no nuance.

The beauty of SEIV is the nuance, the depth, and the mod-ability. Truly a masterpiece.

Well, except for the music. I had to go to the hospital for boredom, once. I usually run the music to Homeworld or Star Trek in the background. hehe and occasionally Led Zeppelin. I love killing Phong Cruisers to "Kashmir"

narf poit chez BOOM February 9th, 2005 11:09 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Very, very few peices of game music have made me turn them off.

Not even lemmings music managed that.

RudyHuxtable February 9th, 2005 11:21 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Well, I'm auditory that way. I appreciate Jeremy Soule's work a lot, and though I didn't like the ending to KOTOR II, Mark Grisky's work on the soundtrack was great.

Lemmings made me turn it off because I got tired of hearing me kill them by the bushel.

Sivran February 10th, 2005 01:39 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Hey! Lemmings was catchy! http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities February 10th, 2005 01:41 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Ed Kolis said:
http://pc.gamespy.com/pc/galactic-ci.../585986p1.html

C'mon Malfador! Let's see if you can get an interview with Gamespy as well and show that SE5 is going to be far better than GC2! Some nice screenshots wouldn't hurt too! http://forum.shrapnelgames.com/images/smilies/wink.gif

For all good things there is a time. The time is not right for Malfadors good thing.

But tomorrow is a good time.

narf poit chez BOOM February 10th, 2005 02:23 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Sivran said:
Hey! Lemmings was catchy! http://forum.shrapnelgames.com/images/smilies/frown.gif

...Even after the five hundreth time...

RudyHuxtable February 10th, 2005 02:57 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Don't get me wrong. I love Lemmings. It was fun. The cutesy shriek of death is what I got tired of. I'd end up missing a blocker at some point and a like of like 200 lemmings would all plunge near simultaneously to their death.

Now, did I intentionally do that? You'll never know...

MUAHAHAHA

BUAHAHAHA


All times are GMT -4. The time now is 04:16 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.