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Re: But do you really like SC in dominions2 ?
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Re: But do you really like SC in dominions2 ?
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Well the following setup below works for 95% of SC's. 3 or more priests, scouts or commanders with 2 experience stars... give them eye of aiming and one of the special bows like the one which does feeblemind, blind or 999 damage. Then give them some thick buffers such as vine ogres, living statues, mechanical men, or maybe some devils. The air queens are always one of the toughest where another strategy is most likely needed. |
Re: But do you really like SC in dominions2 ?
>I don't know ...anyway scripting invulnearbility, attack and than 3 x life drain is very difficult to stop for most of the nations Surely not. I mean, it obviously depends on the state of the game and the level of magic research, access to magic schools etc, but there are any number of ways to hit that VQ. My problem in playing against the VQ - which I haven't had to do for a while - is not that she's so tough, but that the ***** keeps coming back... |
Re: But do you really like SC in dominions2 ?
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Re: But do you really like SC in dominions2 ?
The game does enforce a set of penalties which keeps solo units from wiping out entire armies. Namely: Fatigue and the -1 defense per attack after the first rule. Unfortunately, life drains drains both HP and fatigue so you are doomed anyway. Take away lifedrain and building an SC becomes more complicated.
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Re: But do you really like SC in dominions2 ?
Taking life drain without removing regeneration and reivigoration from items will not have much of an effect. It will certainly shift the balance of power, but it will not bring back any of the fun.
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Re: But do you really like SC in dominions2 ?
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I don't know if it makes the game better over all but it pretty much eliminates the SC taking on an army thing. |
Re: But do you really like SC in dominions2 ?
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There is no way to equip this unit with reinvigoration items so that it will regain all of its fatigue each turn (it would probably fall asleep after 2 turns). There is no way to equip it so it will regenerate all its damage every turn, even if it is just up against hordes of weaker units and has heavy armor and ethereality. However, give it 2 blood thorns, and it suddenly has 12 lifesteal attacks per turn - more than enough to replenish all fatigue (even from 100 to 0) and restore health to above maximum (even from 1 HP) every turn - except when fighting entirely lifeless armies. Regeneration and reinvigoration items can make a combat unit much more powerful, and reinvigoration items are especially nice for mages. But they cannot create super-monsters that singlehandedly destroy massive armies unless there are units that are already overpowered and underpriced. In which case, the solution is to change those units. Lifedrain, on the other hand, can turn "balanced" units into virtually invincible units... the way lifedrain currently works. But lifedrain is set to change for Dominions 3. |
Re: But do you really like SC in dominions2 ?
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Re: But do you really like SC in dominions2 ?
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