![]() |
Re: Nation Mod Release: Gollarn
Quote:
|
Re: Nation Mod Release: Gollarn
Almost forgot to mention: theres a typo for the gollarn guard: his 2nd sprite is entered as "./gollarn/gollarngaurd.tga" when it should be "./gollarn/gollarnguard.tga", causing the game to crash when you watch a replay where it attacks something.
|
Re: Nation Mod Release: Gollarn
Quote:
|
Re: Nation Mod Release: Gollarn
Quote:
reason I am worried about him is the high stealth, because a properly equipped assassin is a true pain, and a stealth 25 one is very hard to find. How do you justify a guy out of his element having the stealth of a van with glamour? Quote:
push are great in my book, but as I said, it does not seem to matter that much because they really have NO battlefield mages to speak of. I am starting to think that maybe this mod is underpowered, at least when it comes to magic. |
Re: Nation Mod Release: Gollarn
Quote:
As for being under powered in magic, again this is a result of toning down since the concept thread. The original watcher of the depths had 2E and 4 sorcery randoms (2 linked 2 unlinked). |
Re: Nation Mod Release: Gollarn
The Bat Riders really need a commander to excercise their full potential, and it would be nice to have a Guard Commander without stealth but with armor. Dunno if its possible to add new commanders with the modding tools, though, as Ive never done any modding...
The PD is about as worthless as that of Machaka... even worse if the enemy has any ranged units. At least it does get a mage at 20, though. |
Re: Nation Mod Release: Gollarn
Quote:
|
Re: Nation Mod Release: Gollarn
Interesting and innovative so far. I'm not really an expert on costs so I won't say much, but how did you determine the cost of the Clay Spirit pretender--to me, at first glance, he seemed a bit cheap at only 20 creation points.
<< Edit >> Oh! I figured out (exactly) what the problem with the newlines in the summaries is. The standard newline sequence CRLF (stands for Carriage Return, Line Feed from a standard typewriter) on Linux (i assume) is LFLF or a sequence of (hex) 0A0A. Most editors produce the standard carriage of 0D0A. Use 0A0A (if you like hex editing or have a program that allows this) instead to insert the linefeeds. |
Re: Nation Mod Release: Gollarn
Sounds awesome, but... is the link broken for anyone else? I can't download it.
|
Re: Nation Mod Release: Gollarn
Quote:
EDIT: The link works for me, I'm not sure what the problem is. |
All times are GMT -4. The time now is 12:28 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.