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-   -   The Galactic Conquest Mod (http://forum.shrapnelgames.com/showthread.php?t=23176)

Fyron March 21st, 2005 03:50 PM

Re: The Galactic Conquest Mod
 
The models are good, but the textures need some work.

Atrocities March 21st, 2005 07:13 PM

Re: The Galactic Conquest Mod
 
Quote:

Imperator Fyron said:
No mod can really compete with TDM without being TDM... It is in a class by itself: a mod that just aims to provide the best AIs for the stock game environment.

I WAS JOKING MAAAAAAAAAAAANNNNNNNNNN http://forum.shrapnelgames.com/images/smilies/laugh.gif

Starhawk March 21st, 2005 07:41 PM

Re: The Galactic Conquest Mod
 
US ships are clearly Liberty Dreadnoughts redesigned and liberty fighters http://forum.shrapnelgames.com/images/smilies/happy.gif mainly by the looks the Defender class but they are definately nice looking ships especially when you get their textures on!

Good job!

Strategia_In_Ultima March 22nd, 2005 06:05 AM

Re: The Galactic Conquest Mod
 
Is there an ETA on the beta or release?

Atrocities March 22nd, 2005 10:19 PM

Re: The Galactic Conquest Mod
 
Have you decided upon a good propulsion system yet?

Captain Kwok March 22nd, 2005 10:22 PM

Re: The Galactic Conquest Mod
 
You'll probably have to stop by the Galatic Conquest Mod forum to get quicker responses. http://forum.shrapnelgames.com/image...ies/tongue.gif

Akula March 24th, 2005 06:40 AM

Re: The Galactic Conquest Mod
 
Yes the propulsion system has roughly been designed, we're going to try and make it like the QNP scheme

Yes the warships are based on liberty dreadnoughts, but the fighter got just as much Anubis in them as Defender http://forum.shrapnelgames.com/images/smilies/wink.gif
I agree that the models colouration is rather basic and that needs some reworking

Desert Fox May 14th, 2005 02:43 PM

Re: The Galactic Conquest Mod
 
Let me try to answer all things in this one post!

Strategia_In_Ultima - The ETA was set way back due to loosing almost all of our data. Something like this happened with Atrocities also I think. We have another person on our team who is helping us out now. He is a new to SEIV but is picking it up real fast. He is one of the top modders for Galciv and is also top ranked player. (uh oh mentioning that game I may get whacked
http://forum.shrapnelgames.com/images/smilies/happy.gif)

We are hoping to get a beta out just before SEV comes out. The plans are to finish this one completely, then convert it to SEV and expand on the ideas we have that is not currently possible with SEIV. Icho Tolot is our other Mod Partner. We could use more help if anyone wants to lend their expertise. Most of you are beta testing so I doubt will be the least bit interested in helping. Our plan is to use exsisting races in place of the ones we plans to create and use our shipsets until our Races are done. We have around 14 new races to add I think.

Thanks Captain Kwok for promoting our website. Everyone would get faster reponses about our Mod if you registered. http://forum.shrapnelgames.com/images/smilies/laugh.gif Posting more screenshots in a week or so. What we really need is someone who is skilled in making total conversion Mods. We are changing every aspect of the game we can.

Hopefully you will see a beta of the Mod in a few months now. We are working hard on getting the basic Mod done.

Starhawk - Thanks, Akula is the graphic artist. Was also trying to put the Mod together because her partner has yet to make time to read all the manuals. I know some things about modding but not that much. Learning a little at a time but not fast enough. :lol:

Strategia_In_Ultima - Your welcome to use the pics but please add credits to who did them and where they come from please.

Randallw - Thanks and I promise you the Mod will be just as good as the ships look. We do intend on using the AI from TDM and many parts from other mods.

Hey Strategia_In_Ultima, we could use some help on our Mod. Be cool if you offered some advice like you did in this thread. We are at a point where we need to work on the AI files. None of us have a clue what to do though. http://forum.shrapnelgames.com/image...s/confused.gif

Atrocities - Now thats very funny indeed! Of course we have no intention of competing with any Mod out there. Including the best parts of many Mods and our own things is our goal. Parts of TDM will be used, the Mod is pretty much based off the Proportions Mod to be honest.

Ragnarok-X - Your correct and I did mention our intent of converting it to SEV asap. Icho Tolot is our story write and data files editor. He has ideas that SEIV is not able to do, so we will not only convert this Mod to SEV we will be adding a buttload of things to it. We hope this Mod will be a success but with only 3 of us working it will be some time before we finish it. Probably another 1-2 years at least. Then again, no Mod is ever finished. http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM - Ambitious? In what way many of you said this. There are a lot of Mods out there now that has much more features then ours does. Our only problem is the lack of help with the mod. We have nice SEIV forums at my site but only a handful of you have signed up. We could use some activity in there but I think its website overload for more of you. http://forum.shrapnelgames.com/images/smilies/cool.gif

Thanks for all the kind and positive comments. Gives us all more incentive to get busy to complete the Mod. http://forum.shrapnelgames.com/image...es/biggrin.gif


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