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-   -   Questions on Designnames and Subjegation(sp) (http://forum.shrapnelgames.com/showthread.php?t=23332)

TurinTurambar March 30th, 2005 07:12 PM

Re: Questions on Desgnnames and Subjegation(sp)
 
Why use a design name file at all? Isn't it much more fun to just type in a new name each time you create a ship? You really don't need to come up with that many; upgrades last for some time and clicking "upgrade" or "copy" when you design loads the original name. You just alter it a little for a new class.

Pick a subject or a favorite book and just steal names from it. It's fun

Turin

Suicide Junkie March 30th, 2005 08:52 PM

Re: Questions on Desgnnames and Subjegation(sp)
 
The design names file is for when you run out of ideas http://forum.shrapnelgames.com/images/smilies/happy.gif

Riesig_Bar March 31st, 2005 10:56 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
That is sad about the design names. I have just run out of ideas. See I took the Galactic Empire (SW-EMp1) from Andrés Lescano and changed the race protrait to the Bulrathi from MOO2. I hope Andrés Lescano doesn't get ticked about that. Anyway, then I changed the small troop to a tank from DOGA. So I have been naming ships with whatever came to my head. But that is slow so then I thought I would create a design name file.

I haven't tried any mods yet. I been trying to learn how to play. Then I can try some mods. I enjoy the game so far. Actually the warning about it being addictive is true. Then so was MOO2.

Thanks for the tips on armor. I have started using stealth armor for my ships with shields. So far only 1 AI is using scanning, but he seems to be preoccupied with fighting someone else. We have a trade treaty. Oh I have also used mines and that stopped a large fleet of evil gray crystal monsters. I only had to pick off the damaged ships.

Here is something I have thought about, but wondered if it were sporting. I damaged 3 dreadnaughts of the grey monsters (Piundon Empire) to the point they can't move then left them. Since they are in my sector I figured he would come get them and I would trap whatever he sent. They haven't. Then I wondered if they still have to pay maintence on them and I never finish any of his ships off, just leave them damaged, he would go broke.

Is it sporting or just mean?

Frederick_d_Ohlmann March 31st, 2005 11:02 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
It's a good way to win - but AI is not worth of such a strategy .

El_Phil March 31st, 2005 11:08 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
If the maintenance on three dreadnaughts is enough to bankrupt them then the AI is so badly screwed it doesn't really matter.

As for going through and trying to leave all ships damaged in future combat... Doesn't really seem right but I can't quite quantify why, so I guess it's probably OK.

Caduceus March 31st, 2005 11:15 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.

Riesig_Bar March 31st, 2005 11:15 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
Quote:

Frederick_d_Ohlmann said:
It's a good way to win - but AI is not worth of such a strategy .

They are when you are learning and are really far behind them. I am catching up though.

Oh I decided to add something to my prior post but then added more and you guys posted before I was done.

Riesig_Bar March 31st, 2005 11:18 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
Quote:

Phil said:
If the maintenance on three dreadnaughts is enough to bankrupt them then the AI is so badly screwed it doesn't really matter.

As for going through and trying to leave all ships damaged in future combat... Doesn't really seem right but I can't quite quantify why, so I guess it's probably OK.

Sorry I meant leaving many ships.

Riesig_Bar March 31st, 2005 11:21 AM

Re: Questions on Desgnnames and Subjegation(sp)
 
Quote:

wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.

No they had combat sensors and I didn't, so I researched a ship with those. I realized that I needed them after 8 of my crusiers died to 4 of his. He only had a slighty damaged ship. A hard lesson. Oh they had crystal tech which I can't get.

So much to learn. http://forum.shrapnelgames.com/images/smilies/happy.gif

Zereth March 31st, 2005 08:39 PM

Re: Questions on Desgnnames and Subjegation(sp)
 
Quote:

wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.

I don't think this works. If don't think you can repair things you couldn't build, and the component you anaylze has to be intact.


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