.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   New ships modding?(n00b question, sorry) ._. (http://forum.shrapnelgames.com/showthread.php?t=23355)

Randallw April 1st, 2005 06:55 AM

Re: New ships modding?(n00b question, sorry) ._.
 
http://newageshipyards.cjb.net/
http://diesel2035.free.fr/hosted.htm
http://seiv.pbw.cc/graphic/index.jsp, this last one is where we mostly play from. I bet $10 someone has posted these while I write this.

Edit: ohhh, I lost

RudyBeoulve April 1st, 2005 07:22 AM

Re: New ships modding?(n00b question, sorry) ._.
 
I registered that last one, it has so many shipsets!(I'm going to take more that 3 hours to download and put that in the file, i also downloaded all from the dieselyaddayadda..)

RudyBeoulve April 1st, 2005 07:37 AM

Re: New ships modding?(n00b question, sorry) ._.
 
Can I make my own shipsets?
I started drawing a cat-themed shipset, can I use it in the game or i need to do something to it first?

Frederick_d_Ohlmann April 1st, 2005 07:43 AM

Re: New ships modding?(n00b question, sorry) ._.
 
You can without problem. In fact I would be interested in a cat shipset

Atrocities April 1st, 2005 09:53 AM

Re: New ships modding?(n00b question, sorry) ._.
 
Adding ship sets:

In most cases the files you download will either be WinR or Zip files.

In most cases these files will contain ONE or more folders.

The One Folder zip or winr files:

1. Unzip
2. Pace folder (If named after the race) into your Space Empires IV /Pictures / Race folder.
3. Open the folder and look for:
a. 3 files whos ending extention ends with EMP. Copy these files and place into your Space Empires IV EMPIRES folder.
b. A single file named after the race. It will be a text file with a bunch of names in it. Copy paste that file into your Space Empires IV DsgnNames folder.
4. Start Space Empires IV
5. Under the Player Menu you will see the option to ADD EXSITING. Click on that and look for your newly added race.

The Multiple Fold zip winR files:

If you open a new ship set zip and it has the following folders, Pictures, Empires, and DsgnNames in it, simply copy and paste those files into your Space Empires IV directory. Click yes when asked to add folders. Follow sept 4 and 5 above.

Many races are not updated and will cause errors. the Sharks are one of them. They are a great set by Trooper and if you want to use them, simply update the AI files. I can do this however the set is not mine to mess with. I would replace the AI files with another sets, BUT keeping the Sharks_AI_General, Sharks_Speech, and shark.txt files.

TurinTurambar April 1st, 2005 06:09 PM

Re: New ships modding?(n00b question, sorry) ._.
 
Quote:

Frederick_d_Ohlmann said:
[....] In fact I would be interested in a cat shipset

Leonine Shipset < I use it exclusively for my Aa'Turam Empire. (See also homepage>)


All times are GMT -4. The time now is 01:38 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.