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Re: Ground Combat?
You can still et it online, but the game was buggy as heck, and that took alot of fun out of it! SEIV did alot of things better, but I'm hoping SEV really takes it up a notch, and gets a nice balance of space and ground action.
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Re: Ground Combat?
Anyone notice that there are mountains in the screenshot of Ground Combat? I wonder it Mountains, rivers, lakes, oceans, etc, will have an effect on combat? Will this be modable outside the game? Opens up a lot of possibilites.
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Re: Ground Combat?
I don't think it's for ground combat. As the OP said, it looks more like a facility planning screen. If it were for ground combat, it would be very cool http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Ground Combat?
Quote:
My two cents. |
Re: Ground Combat?
Yes, it's a ground combat screen. See how it has targetting controls like the space combat screen? It was quite a shock to see this after MM had denied that ground combat would be any different from SE IV. But we'll see how it works. These screen shots are not a 'promise', remember. He might decide to yank this and leave us with only the SE IV style 'strategic' ground combat.
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Re: Ground Combat?
Something else in favor of it being a combat screen...if you look closely at the "top bar" of the screenshot, it says:
<font class="small">Code:</font><hr /><pre> Ground Combat Planet Sultran Turn 1 Empires (Amon'krie Flag) </pre><hr /> Heh, I gotta stop looking at the screenshots, else I'll have to invest in some plastic keyboard covers to prevent drool-comtamination http://forum.shrapnelgames.com/image...ies/stupid.gif |
Re: Ground Combat?
wow, you're right. man, this would be great http://forum.shrapnelgames.com/images/smilies/happy.gif
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