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Re: Poll: Should Dom3 allow automatic site searchi
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If commander order is defend, then he should: 1) search, unless the province is searched up to his skills 2) research, if he can (has >0 RP and there's a lab) 3) preach if he can That would reduce some micromanagement. |
Re: Poll: Should Dom3 allow automatic site searchi
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Re: Poll: Should Dom3 allow automatic site searchi
I think sushiboat and Sabre Cherry are on the right track.
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Re: Poll: Should Dom3 allow automatic site searchi
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1) If a mage has no orders, it searches or researches. 2) If a holy has no orders, it searches or preaches. 3) If a unit that can "summon allies" has no orders, it summons allies. 4) If an unholy unit has no orders, it searches, summons the highest-level undead it can (excluding ghouls), or preaches. ...the above all assume that those commands are available - a unit set to "hide" in an enemy province would obviously not be able to search or reanimate. These would never be reflected in the units' orders, or change the units' orders. Rather, between turns they would [b]act as though those orders had been commanded[b], even though during the turn and during the next turn their orders say "defend." There could be an "Activate automatic orders" toggle for players, if they want this to occur. The examples I listed, as far as I can tell, can never have any drawbacks, and have no effect other than allowing players to accelerate their turns and avoid micromanagement. In this situation, pressing "n" will still cycle through commanders that you never gave orders, since the orders will still be listed as "Defend." |
Re: Poll: Should Dom3 allow automatic site searching?
What SC says http://forum.shrapnelgames.com/images/smilies/happy.gif
I don't need the game to play instead of the player, but reasonable default behavior for idle units and ability to "script" search routes (or even better : paths and actions, à la Stars!) would be very nice. |
Re: Poll: Should Dom3 allow automatic site searchi
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Re: Poll: Should Dom3 allow automatic site searchi
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I often issue a "search" command for priests which are waiting for other armies to arrive and that cannot preach for a higher dom-strength anyway. It usually avails nothing, but even a slight chance for a site is better than no chance of anything useful. It might be one of the reasons why I need hours to complete a single turn. So as long as these commands cannot no any harm (i.e. preaching, searching, researching as opposed to blood hunting, patrolling, hiding...) it would save me the trouble to check all idle commanders (which is a trouble because I usually have stationary scouts on most bordering enemy provinces...) |
Re: Poll: Should Dom3 allow automatic site searchi
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Re: Poll: Should Dom3 allow automatic site searchi
Could you please ginve an example? I can't see the harm in preaching, or searching for sites, if the other option was doing nothing. Auto-defaulting research might make efficient researching a chore, but you wouldn't accidentally lose any research points either. And telling mages to research (to see their RPs added to the pool) wouldn't be any worse than it would be now.
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Re: Poll: Should Dom3 allow automatic site searchi
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