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Re: The Uber Empires of SEIV!
Okay here's my "Uber Empire" of history:
Empire Name: Freespace Alliance Planets Occupied: 2903 Sphereworlds: 21 (16 more under construction when PC Died) Population: In the Trillons Ships: 5k + (Mostly mothballed by this time) Troops: At least 10 on each planet x 2903 planets Bases: DNR Mod: Stock Biggest battles: Defeated the Federation - 100 ships vs 100 + ships Shipset Used: Starwolf 1.0 |
Re: The Uber Empires of SEIV!
Stardate 2469.5
Personal Mod (Proportion like) My empire: 1095 colonies in 57 systems including about 60 sphereworlds and 30 ringworlds. Score of 217.7M 181.5B population 147250 units 2962 bases 377 ships (I stopped expansion some time ago and built heavy defenses on warp points to allow counter attacks of the AI. Therefore the low number of ships and the huge number of bases). Largest AI empie: 701 colonoes in 44 systems. Score of 227M 157.1B population 112413 units 2107 ships 117 bases Largest battles (several): About 150 defense moons (6000kT bases) and 250 ultralarge sats (240kT each) against 1200 attacking ships (dreadnaughts, baseships, heavy carriers). I continued the game to this point to see how SE IV manages these huge battles: as long as not too many fighters are involved everything worked fine. Large remaining fighter numbers at the end of the combat however causes frequently a game crash. |
Re: The Uber Empires of SEIV!
...Some of you have waaaaaaaaaaay to much time on your hands...
http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: The Uber Empires of SEIV!
I agree Narf. I wish I had the time to do such an elaborate game.
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Re: The Uber Empires of SEIV!
Well narf it's just that we tend to be more patient for example my ONE game has taken well over a year just to play especailly since I've been writing a story along the way.
20 sphereworlds is actually not that hard to get nor is 60 if you have the Cashflow to devote to the ships that are required to build them, population is not even all that important a few million folks will do but spherworlds tend to increase population at insane rates so I honestly don't get how some of these folks only have 800 billion! with 10 sphere worlds and a few hundred planets LOL. |
Re: The Uber Empires of SEIV!
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Re: The Uber Empires of SEIV!
Nah so far they're too young and new they don't have that large of an empire yet just 2 functioning sphereworlds and another that just got completed.
The EOM game had been going on for about 150 years by that point and the galaxy was divided up between 3 powers, Me, the Goa'Ould, and these bug guys who's names I forget. |
Re: The Uber Empires of SEIV!
OK so not really an "uber" empire when compared to the rest, but still 'tis one of my biggest ever:
Empire Name: Ktarian States Planets Occupied: 19 Systems Occupied: 5 Sphereworlds: Nil Population: 11.6 Billion Ships: 2 (One explorer and one transport ship. I never build much ships unless I have a use for them.) Troops: Nil (not counting the 25 weapon platforms on my homeworld) Bases: Nil Production: Minerals: 34402 gross 14859 net Organics: 47536 gross 16675 net Radioactives: 40376 gross 39200 net Research: 763326 (Last turn, I had a full research queue, including at least three theoretical techs, and everything got researched in one turn.) Intel: Nil Mod: Star Trek version 1.9.1.2(?) Biggest battles: None (Only recently encountered the Vulcans, I'm living in a linear string of systems and have only recently begun exploring beyond a spatial anomaly next to one side of my home system.) Shipset Used: Ktarians (by AT) I had an even larger empire (using the Pexlerr shipset, stock game) but I've got the savegame on another computer. Due to my resource extraction facility construction habit (whenever it's 100% or more I build extractors, whenever it's below I don't build them, not even when it's 99% or during a crisis) I filled up over half of my planets with Research Centers. Within several years, I had built Atmosphere Converters on all non-breathable planets and expanded my Research capacity even more. Eventually, I believe my research point output lay at over a million(!!!). When I researched all techs (somewhere around 20 years into the game IIRC) I converted them all into Intel centers. I stopped at that point, but had I continued, all the other empires would've been completely powerless against me and my hordes of CIA/KGB operatives..... |
Re: The Uber Empires of SEIV!
Is there a gorn shipset for SE4?
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Re: The Uber Empires of SEIV!
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