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-   -   War points and black holes (http://forum.shrapnelgames.com/showthread.php?t=2418)

Suicide Junkie March 21st, 2001 12:04 AM

Re: War points and black holes
 
DT: Maybe it works in V1.3, but I'm sure the AI will really be screwed if it does work.

Imagine a player putting a three-sector deep damaging storms arount the warp point. The AI will just throw ships at it in vain!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Wormhole Manipulators (Stellar Manipulation) is one of the most important things to research quickly<HR></BLOCKQUOTE>
That would be reasonable against humans, but the AI just can't handle SM, so it really is unfair. I just don't research it until I want Dyson Spheres.
I suppose a three-turn-then-scrap/mothball use SM ship could be useful, but you still have a lot of research to divert.


DirectorTsaarx March 21st, 2001 05:26 PM

Re: War points and black holes
 
Speaking of warp points, does anyone else use the "Warp Points occur anywhere in system" setting? I've really grown to like it, even though sometimes I end up with warp points right next to homeworlds (good for moving exploration ships out, bad for defending against AI).


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