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-   -   Communion Master slows you down ? (http://forum.shrapnelgames.com/showthread.php?t=24276)

Vicious Love June 23rd, 2005 03:59 PM

Re: Communion Master slows you down ?
 
Quote:

Molog said:
Heroic quikness and water blessing quikness don't stack.

I'm not sure about this version, but one pacth ago, they indeed did not stack.

...

They compounded. Heroic Quickness affected your base number of actions, and the Quickness spell doubled the result. So Heroic Quickness 100%xQuickness=4 actions total, 200%xQuickness=6 actions total, and so on, and so forth. This has been verified in three separate games, since I always capitalize on Heroic Quickness(well, in SP) via a quick water empowerment.

Edit: For the record, Ice Devils with 8 actions per turn are teh r0xXOrz.

Zooko June 23rd, 2005 07:13 PM

Re: Communion Master slows you down ?
 
Hm. If Quickness actually *doubles* your actions per turn then my numbers don't add up. I could make sense of what I observed only if I believed that Quickness added +1 action per turn. Hmmmmm.

Endoperez June 23rd, 2005 08:13 PM

Re: Communion Master slows you down ?
 
It could be that 3% of the heroic quickness coming into play on the first round. That would leave you with base, x2 because of heroic quickness, doubled by spell to four actions.

And on the first turn, you got x3 turns from heroic quickness because 103% gives you one extra action every round, and another from the 3% left over every 100/3 =~ 33 turns.

Does it add up?

Zooko June 23rd, 2005 08:15 PM

Re: Communion Master slows you down ?
 
Yes! Good thinking. I assumed that the 3% would come in "at the end" instead of "at the beginning".

It still doesn't explain why he slowed down to 2 per battle round, though. I remain suspicious of Communion Master. After the next turn of this game I will see how he does without Communion Master. :-)

Zooko June 24th, 2005 09:47 AM

Re: Communion Master slows you down ?
 
So the Heroic Quickness +100% over-rides the Water Blessing instead of stacking, leaving Lu with 2 moves per turn, then if he casts Quickness he gets 4 moves per turn. Plus every 33 turns or so he gets an extra move since he actually has Heroic Quickness +103%. Then, supposing Communion Master erased the Heroic Quickness (*and* the Water Blessing?) and left him with 1 move per turn, doubled by Quickness to 2 per turn...

Zooko June 27th, 2005 02:06 PM

Re: Communion Master slows you down ?
 
Okay this time he didn't cast Communion Master, and he has Heroic Quickness +104%.

In the first turn he cast three spells, one of which was Quickness. (Quickness increases your move to 150% but increases the number of actions to 200% ??)

In the second turn he cast four spells.

In the third turn he cast three spells and attacked with his annoying fly whisk (and/or demonslayer).

In the fourth turn he cast two spells but then he was almost to 100 fatigue so instead of casting more spells he ran toward the enemy.

In the fifth turn he cast two spells, ended up at greater than 100 fatigue, and did nothing else...

So it appears to me that Communion Master does indeed erase Heroic Quickness and Water Blessing. :-P


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