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Re: displel chance
That's the "joy" of casting Dispel, it would seem (my first time casting it in a game, results later today). You start asking yourself, how much did he put into that global initially, just the base gem cost, or some extra gems. And if so, how many extra gems should I "waste" to ensure it gets dispelled.
At least that's how I see it. |
Re: displel chance
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I wonder how come it's not in the manual or something. A confirmation from the Devs would help a lot. @Truper, can you tell us where did you get this information regarding dispel chance?- Does it agree with your experience? |
Re: displel chance
There is an explanation oed6 math in Sunray's site.
For some reason though I can read the whole document but when it get's to the part of giving the formula (p(n)= ...) it is left blank. Maybe it's a problem with open office... Also I found some interesting discussion in the old ibm strategy forums. It looks like it's about dominions PPP. It also seems to back Truper's explanation. I admit I'm completely http://forum.shrapnelgames.com/image...s/confused.gifpuzzledhttp://forum.shrapnelgames.com/image...s/confused.gif here. |
Re: displel chance
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Re: displel chance
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Thank You Turin for testing this. |
Re: displel chance
I remember testing it. The global enhancement strength is equal to a number of extra gems put in the spell + number of extra level (above required) of the caster. I haven't identified any random element, but that's a random element - one is not guaranteed to detect it by a serie of experiments http://forum.shrapnelgames.com/images/smilies/happy.gif I'm sure that if there's a random element, it is not large, so dispel with 969 extra gems by a decent astral mage dispels pretty much anything worth dispelling http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: displel chance
how about an idea for a detection spell that tells the caster the strength of a global enchantment.
It can be used with dispel to optimize the dispelling chance vs astral gems spent ratio. It can be a level 9 spell with high astral requirements (say astral 6) and low gem requirement (say 10 astral). |
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