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Re: Deployment in scen. via a user campaign.......
Ok, i just did some more testing. This time i bought 2 platoons of tanks and 1 platoon of artillery(nothing more) Against the AI's 5000 point Army and won WTF!! This is same scenario(me defend--AI assault) I noticed at end of game, the AI moved better this time, but still had plenty of units(armor and apcs) stuck, or appeared stuck in certain points of map. this map IS a fairly Urban(city) Map, which normally Infantry do better, but theres plenty of room for the AI's Armor to go around bldgs. etc.
So as of now, my only major issues are.... 1.) The wrong mission statement in mission screen(River Assault listed on AI's side,nothing on Humans side- and its a Defend scenario for Human, and Assault for AI) 2.)AI getting units stuck at certain points of map(no this isnt caused by immoblisation...Like 5 AFV's just sitting in corner of Map, or in front of a Building). 3.)Helo taking evasive action, with no units on map that can hit it(range wise) on first turn. However when testing last game, my AFV's shot at first Helo, and never saw him again. The second Helo, just sat back and did nothing. |
Re: Deployment in scen. via a user campaign.......
Quote:
What battle type is shown when you have the scenario loaded in the editor?. The AI can mass in the top, middle or bottom of the map sometimes - the old SP2-3 "greek phalanx" predictable deployment in rows in the middle of the map is long gone. Did the helo land something? - they retire "evasively" automatically after dropping troops. Armed transport helos with a decent weapon (rock pods say) may well then return and "sniff around" - unarmed or mg-only ones will retire off map after dropping troops as usual. (It may well decide to get lost if it was empty at the start, for some reason - that would usually only be because of lack of enough passenger canditates which is rare ). But it seems to me (you did not differentiate between transport or attack helos) - that you are describing norml unload and run off the map AI transport helo behaviour. Cheers Andy |
Re: Deployment in scen. via a user campaign.......
Andy,
No, i saved the Map, in maps, and the scenario, in scenario files. How do i attatch, and what files do you need exactlly? Just the 2 scen. files? cmt. and dat. file? Kingtiger |
Re: Deployment in scen. via a user campaign.......
Ahhh, ok your explanation of the Helo clears that up. Yeah i have 2 Helo's that have only mg's, carrying troops. As far as the winde river deal, you were correct. I did have the hotkey enabled http://forum.shrapnelgames.com/image...ies/stupid.gif Im still confused to the AI massing troops in corners and in front of Buildings. Are you saying this tends to happen, and there nothing that can be done? Thnx for your assistance, its making this game all the much more enjoyable. http://forum.shrapnelgames.com/images/smilies/smile.gif
KingTiger |
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