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-   -   AI Surrender (http://forum.shrapnelgames.com/showthread.php?t=2475)

dmm March 23rd, 2001 12:24 AM

Re: AI Surrender
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
I vote for glassing them. If they haven't surrendered by now they are obviously too stupid to be useful as slaves. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif<HR></BLOCKQUOTE>
You know, there ought to be a way to obtain partial surrender. Send a transport, and say "Anyone who doesn't get on board will die!" Then destroy the idiot hold-outs, and repopulate with the cowards. Like the Dominion did in STDS9. Ah well, maybe in SE V.

Lucanos March 23rd, 2001 03:43 AM

Re: AI Surrender
 
SEV?

No you could do that already - AGAINST A HUMAN OPPONENT - of course.

Giving him a transport - telling him to move his population.

But that would probably mean that the player would lose, if it was his own planet.

Speaking of human opponents, I thoght I did something cool today:
Like the Russians when Hitler was invading - they destroyed their own supplies so that the Germans wouldn't steal their resources and fu*k their wife (*=in respect for all the moralists reading this).

I abandoned three planets as the Cue Cappa was approaching with a HUGE fleet...

...and then it hit me: The AI don't use trooptransports.


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