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Re: TCP/IP Open to All [2/10 Slots]
Can someone link me to those balance mods so I can see the changes? I'll consider pretender, heroes, and scales. What about the infantry balance mod?
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Re: TCP/IP Open to All [2/10 Slots]
I'll take Pangea if you got an open spot.
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Re: TCP/IP Open to All [2/10 Slots]
Have someone the links for Argitozh, i donīt thnik that we should use the unit rebalance.
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Re: TCP/IP Open to All [2/10 Slots]
I'm just going to keep it simple. No mods. Next time I should decide what mods we should use before creating a thread for a game.
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Re: TCP/IP Open to All [2/10 Slots]
Six players now? That's close to enough, imo, for this map, if you want to get started. I'm open to waiting another day or two though. 10 players would be a blast.
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Re: TCP/IP Open to All [2/10 Slots]
I've been testing this map with 10 players. The battles are intense at the right time without being too soon, too late, or too crowded. 10 players is a must. Maybe 9 if we can't get anyone else.
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Re: TCP/IP Open to All [2/10 Slots]
Please send your pretenders if you haven't already.
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Re: TCP/IP Open to All [2/10 Slots]
Send to where?
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Re: TCP/IP Open to All [2/10 Slots]
Quote:
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Re: TCP/IP Open to All [2/10 Slots]
Yeah, I found it after I posted. Opps... http://forum.shrapnelgames.com/images/smilies/happy.gif
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