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-   -   Word of Undead [Canceled] (http://forum.shrapnelgames.com/showthread.php?t=24845)

Argitoth July 14th, 2005 03:50 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Can someone link me to those balance mods so I can see the changes? I'll consider pretender, heroes, and scales. What about the infantry balance mod?

Arholly July 14th, 2005 04:10 PM

Re: TCP/IP Open to All [2/10 Slots]
 
I'll take Pangea if you got an open spot.

GriffinOfBuerrig July 14th, 2005 05:14 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Have someone the links for Argitozh, i donīt thnik that we should use the unit rebalance.

Argitoth July 14th, 2005 07:45 PM

Re: TCP/IP Open to All [2/10 Slots]
 
I'm just going to keep it simple. No mods. Next time I should decide what mods we should use before creating a thread for a game.

Lingchih July 14th, 2005 11:49 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Six players now? That's close to enough, imo, for this map, if you want to get started. I'm open to waiting another day or two though. 10 players would be a blast.

Argitoth July 15th, 2005 03:00 AM

Re: TCP/IP Open to All [2/10 Slots]
 
I've been testing this map with 10 players. The battles are intense at the right time without being too soon, too late, or too crowded. 10 players is a must. Maybe 9 if we can't get anyone else.

Argitoth July 15th, 2005 07:02 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Please send your pretenders if you haven't already.

Arholly July 15th, 2005 10:38 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Send to where?

Cainehill July 15th, 2005 10:42 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Quote:

Arholly said:
Send to where?

Look at the very top of the first post.

Arholly July 15th, 2005 11:54 PM

Re: TCP/IP Open to All [2/10 Slots]
 
Yeah, I found it after I posted. Opps... http://forum.shrapnelgames.com/images/smilies/happy.gif


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