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Re: Question about worldships
Hmmm flamethrower some milk? That could be the fast way to make cheese you know.
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Re: Question about worldships
25 MEGAtons eh...
What is the size of the next smallest warship class? |
Re: Question about worldships
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Re: Question about worldships
Hmm, I don't know about earlier versions of the mod, but Devnull 1.71 doesn't have worldships. I just checked the data files, and the biggest non-monster mobile hull is the Super Monitor at 2000 kt. Monster races have the "Friggin HUGE Beast" at 10000 kt, but they are not intended to be played by humans.
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Re: Question about worldships
I see, oh well, I thought I read somewhere that devnull had worldships. Thank you for your time though. I do have another problem however. I decided to try the pirates & nomads mod and it was working just fine until I ran into an error saying I was missing some images. I did some looking around and downloaded what I believe to be the proper image pack: imagemodmod, combatpack11, componentpack26, facilitypack16.
I think I installed them correctly, but when I started a new game, a bunch of error messages popped up. Each one was for a different race. Any help would be greatly appreciated. Oh yeah, and thank you all for the nice greetings. |
Re: Question about worldships
Did you download the humans-only 'PBW' version, or the AI-friendly 'STD' version?
If you are using then Standard version, then keep in mind that any AIs you add to the mod will need to be run through the AI-Patcher program. |
Re: Question about worldships
I'm using the standard version. I don't think the one ship set I added is the problem, multiple error messages popped up, each one was for each race that comes with the mod. This only happened after I added the image packs. Are those even the right ones to use?
I can try to remove the ship set I added later to see what happens. If the errors still happen, then I'll post again with a more detail example of the problem. |
Re: Question about worldships
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So I designed a "Flag Monitor" which is 10,000 ktons but I decided after a bit that I wanted a truely epic and expensive ship so I created the "Mothership" which is 15 mt and the Battlemoon which is 25mt. I added two new ship sizes because I noticed the AI tends to build 1 or 2 classes smaller then the biggest ship so I figured i might actually get them to crank out some ships bigger then SDs. I did take over the AI though and put 5 battlemoons under construction for them before returning control to them http://forum.shrapnelgames.com/images/smilies/happy.gif |
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