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Re: Pollution Workaround
The problem is with the limitations of SEIV there is only so many ways you can do something that all end up doing exactly the same thing. http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Pollution Workaround
Here's hoping SEV will be more modder-friendly in these fields..... though it probably already is. Remember the radiation levels in one of the screenshots? IIRC, there were two other values next to it, which, alone or combined, might serve to create a vastly greater amount of modding possibilities than SEIV. I won't ask anyone to violate his/her(?) NDA, but here's hoping.....
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Re: Pollution Workaround
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