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Re: Research n Sats
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I like this idea, but it needs a better name. IMO, robots aren't capable of the mental leaps research needs beyond raw data gathering<HR></BLOCKQUOTE>
Unless your race is robotoids, thats true http://www.shrapnelgames.com/ubb/images/icons/icon7.gif I was just trying to underscore the connection between robo miners and what was wanted with research. |
Re: Research n Sats
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Lucanos:
Yes, I understand you concern, and it would be a bummer if you couldn't place facilities in starships - but whattabout robominers? Isn't that also like a facility ability?<HR></BLOCKQUOTE> Your right, the robominers and the space yards are exceptions and this is apparently hard coded so we can't change it ourselves. I too would like to be able to place some facility abilities to ships and units but you have to be very careful not to unbalance the game. |
Re: Research n Sats
Yeah, adding abilities is really hit and miss. Some you can tell by their description others you just have to try. I wish their was a list of what abilities worked on what objects. Maybe eventually their will be a mod guide to go along with the map editor they are adding.
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