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Re: Undead Killing
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I always thought it's 0 damage. Well, 1 is better than nothing. |
Re: Undead Killing
o well, the design worked better than the previus one which was defensive
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Re: Undead Killing
I'm currently running an Arcosephale game with Earth 4, Nature 9. I'm planning on retrying Ermor with this combo, with a front rank of berserk blessed Heart companions backed by every priest and cheap archer I can find. I'll let y'all know how it goes.
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Re: Undead Killing
i still prefer e9 though but thats simply becuase i didnt need any extreme scales or any other magic and i only had 1 tactic in mind
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Re: Undead Killing
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With enough matrices any nation can do that though it's cheapest for Pythium, obviously. I used this tactics agains Ermor once, and had it used against me a few times, it is extremely powerful against big hordes, though not very effective against SCs. And be prepared to lose the communicants after the fifth round if the battle isn't won by then. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Undead Killing
Banish still costs the base spellcasting fatigue every time you cast it.
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Re: Undead Killing
give a reinvig item to each comunion participaters
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Re: Undead Killing
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Re: Undead Killing
or a nature mage, maybe lizard shaman for astral and nature?
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