.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   OT: Civilization 4 (http://forum.shrapnelgames.com/showthread.php?t=26602)

Wolfman77 October 31st, 2005 01:22 PM

Re: OT: Civilization 4
 
I liked the idea of culture, but I wanted it to be more like borders where the other empires couldn't cross without declaring war. They always plopped down their city 2 squares from mine. I also thought corruption rose to fast after a certain distance. Also, after modding in SEIV, Civ III seemed constrained a bit. I did enjoy the game, but I only played it for a month or so then got bored.

narf poit chez BOOM October 31st, 2005 01:51 PM

Re: OT: Civilization 4
 
So far, two thumbs up for Civ4, no thumbs down.
Up: Wildcard06, Kana.
Down: None.

Caduceus October 31st, 2005 01:55 PM

Re: OT: Civilization 4
 
I am still eating, sleeping and going to work, so it can't be that great http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM October 31st, 2005 10:14 PM

Re: OT: Civilization 4
 
I just found out that combat has been reduced to a single defence stat.

Blarg.

Well, hopefully someone will mod that.

Strategia_In_Ultima November 1st, 2005 11:18 AM

Re: OT: Civilization 4
 
Quote:

wildcard06 said:
The best recommendation I can give Civ IV is that on "Warlord" difficulty, it plays like Civ II with a better graphics engine. And Leonard Nimoy, of course.

Err OK..... what's up with that? http://forum.shrapnelgames.com/image...s/confused.gif

Atrocities November 1st, 2005 12:43 PM

Re: OT: Civilization 4
 
Quote:

Imperator Fyron said:
Hopefully it will not be slated for the rubbish heap like civ 3 was... Not worth risking $50 US.

Agreed

Caduceus November 1st, 2005 01:00 PM

Re: OT: Civilization 4
 
Nimoy voices everything - "In the beginning..." and all the Tech upgrades.

Ed Kolis November 1st, 2005 02:18 PM

Re: OT: Civilization 4
 
Speaking of tech upgrades...
Bring on the MECHA-LINCOLN!!! http://forum.shrapnelgames.com/images/smilies/laugh.gif
http://www.gamespy.com/articles/658/658349p1.html
I wonder if you can really build those http://forum.shrapnelgames.com/image...ies/tongue.gif
A good joke in there about "animal husbandry" too http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities November 1st, 2005 02:20 PM

Re: OT: Civilization 4
 
Civ 4 = A lot more of the same... Swordsmen taking out tanks and bombers that cannot bomb. http://forum.shrapnelgames.com/images/smilies/frown.gif

jeffel November 1st, 2005 08:56 PM

Re: OT: Civilization 4
 
Quote:

narf poit chez BOOM said:
I just found out that combat has been reduced to a single defence stat.

This is a highly misleading statement.

I have been a big Civ fan since Civ 1 and am awaiting delivery of Civ 4 right now.

Each Unit does have only one combat strength, but almost every unit has special abilities that modify combat. Plus victorious units earn "promotions" that can be things like a free shot in combat, +50% vrs Mounted Units, etc...

So while each archer has the same base strength, two different archers can have vastly different combat capabilites.

Since I haven't played yet, I can't judge yet, but I expect the new combat system to be a double edged sword.


All times are GMT -4. The time now is 03:49 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.