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-   -   Poll/Vote for Civil War feature (http://forum.shrapnelgames.com/showthread.php?t=2669)

Lion of High Park April 8th, 2001 09:48 PM

Re: Poll/Vote for Civil War feature
 
I definately like the civil war idea as well. The way it was handled in Civ I and II was very balanced, and did not upset the gameplay at all. In fact, in early games, it made the mad dash to take the capital city while the empire was suffering from low morale a major strategic endeavor. I'd give it a 10 as well. As others have stated already, I do agree with the toggle at game startup to switch this feature off, if need be.

chewy027 April 8th, 2001 10:22 PM

Re: Poll/Vote for Civil War feature
 
Thanks for the feedback Lion of High Park and Deathstalker http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

BTY Deathstalker, good point, The answer to your question is in the civil war thread. Any new suggestions/ideas are welcome http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Aussie Gamer April 8th, 2001 11:27 PM

Re: Poll/Vote for Civil War feature
 
I think that it would basically game over for anyone getting it!
As of now the worst that can happen is a loss of one system to a nova or black hole forming.
So I give it a 1 as well.

Suicide Junkie April 8th, 2001 11:57 PM

Re: Poll/Vote for Civil War feature
 
Anyone who has this happen to them is almost certainly going to lose the game.

I'd give it a 5 if it was optional,
a 7 if it heavily depended on happiness,
and a 9 if the size of the rebellion depended on how big your empire is compared to everybody else. (Ie. if you're Last place, the rebellion is very minor, if you're first by a lot, then it could be up to half your empire)

BlueMage April 8th, 2001 11:59 PM

Re: Poll/Vote for Civil War feature
 
10. I like the option for keeping peacekeepers peacefull and bloodthirsty on the warpath. I also lean towards the idea of making this a really heavy intel project as discussed early in the other thread; ie 1 mil intell points or so (take over a year for even a large and developed empire to run).

Trachmyr April 9th, 2001 12:14 AM

Re: Poll/Vote for Civil War feature
 
Vote: 10

chewy027 April 9th, 2001 04:28 AM

Re: Poll/Vote for Civil War feature
 
Trachmyr, Aussie Gamer, Suicide_Junkie, BlueMage Thank you all for your feedback http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

SJ the civil war would depend heavily on happiness, and it would be optional. As for it depending on the size of the empire, that is a new idea and I will post it in the Civil war thread itself.

AG you could easily avoid getting this by defending your homeworld capital well and keeping your people happy. Otherwise you could just turn it off.

Bluemage do you mean only an intel project or an intel project along with the triggers?

Please post any response in the civil war thread. Unless you want to change your vote http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Thank you all for your time.

Atrocities April 9th, 2001 04:40 AM

Re: Poll/Vote for Civil War feature
 
Vote = 10

Suicide Junkie April 9th, 2001 05:38 AM

Re: Poll/Vote for Civil War feature
 
Having looked over the summary of the Civil war thread, I shall declare a vote of (8).

chewy027 April 9th, 2001 07:04 PM

Re: Poll/Vote for Civil War feature
 
Atrocities thany you for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

SJ thank you for a definite answer http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif


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