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-   -   Retrofiting Remote Mining Base (http://forum.shrapnelgames.com/showthread.php?t=26796)

geoschmo November 20th, 2005 11:33 AM

Re: Retrofiting Remote Mining Base
 
Quote:

Slynky said:
But, we'll see this turn as I didn't give the SY ship any orders AND I created a new design on the same turn I used it. So, if it fails again, I guess it's the "bug" you are talking about.

Except that if it succeeds this turn it could be simply that your opponent hasn't created any ship designs this turn to trigger the problem.

Slynky November 20th, 2005 01:08 PM

Re: Retrofiting Remote Mining Base
 
Yeah, it's apparently too complicated for me to figure all the angles to.

Still, the program should print a "failure" message (with information) if it wasn't able to carry out the command.

geoschmo November 20th, 2005 01:22 PM

Re: Retrofiting Remote Mining Base
 
Quote:

Slynky said:
Still, the program should print a "failure" message (with information) if it wasn't able to carry out the command.

True, true. Unfortunatly this is one of those cases where, because of the index conflict, the command wasn't just impossible but invalid. You would not have been able to give the game the command to retrofit to one of your opponents designs in the first place, so it would have never occured to him to write that as an error message. The part of the code that's failing is probably a function he never thought he'd need error reporting in.

Cipher7071 November 20th, 2005 04:56 PM

Re: Retrofiting Remote Mining Base
 
No matter how well things are planned, in complicated situations there always seem to be minor branches missing from the logic tree; cirumstances that aren't foreseen. These kind of problems just come with the turf.

Slynky November 21st, 2005 04:42 PM

Re: Retrofiting Remote Mining Base
 
Just to bring closure, it looks like it's what Geo said...I got bitten by a bad program design (to handle new designs).

geoschmo November 21st, 2005 05:11 PM

Re: Retrofiting Remote Mining Base
 
It's become a habit for me to create a couple extra ship designs on the first turn. Just as placeholders with the intention of editing the designs before I actually ever use them. If you remember to do that the bug will never be a problem for you.


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