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-   -   Replacement Needed for: The War of the Five Houses (http://forum.shrapnelgames.com/showthread.php?t=26925)

Alneyan December 6th, 2005 04:27 AM

Re: New PBW Game: The War of the Five Houses
 
Well, if you want an answer to boster your ego: I was almost interested, but was reminded that I have trouble keeping up with my *two* low-maintenance games, so a high-maintenance game with writing isn't going to work so well. I was also reminded of my habit to drop off anything involving writing after a short period of time, if nobody is standing nearby with a gun pointed in my direction.

geoschmo December 6th, 2005 08:48 AM

Re: New PBW Game: The War of the Five Houses
 
If someone wants to join and doesn't want to or have time to write that'll be ok. The story part of it might be too much to ask, I just got a little carried away when thinking up all the possible angles for such a game. Heck, I may find myself without time for writing once school starts back up. http://forum.shrapnelgames.com/images/smilies/happy.gif

I would ask that you still abide by the "RPish" rule to avoid glassing human opponents worlds even if you aren't writing.

Randallw December 6th, 2005 08:55 AM

Re: New PBW Game: The War of the Five Houses
 
maybe a tad OT but I have been reading the dread empires fall series (backstory: After the alien masters die off the races of the Praxis have a civil war. Naxids, who reckon they should lead having been the first subjects, vs the other races) Anyway its a good story of how different elements fight it out to take over leadership. At one point 5 billion people get glassed when the ringworld collapses. Anyway it talks about they are fighting to take over but they still try to avoid glassing each other, although the Naxids do stuff like execute 50 hostages for each of their troops they lose. As one loyalist says, they are fighting to win but their not barbarians.

geoschmo December 6th, 2005 09:55 AM

Re: New PBW Game: The War of the Five Houses
 
Ok, I've thought about this some more and decided to officially remove the paragraph about making it a story game. The more I thought about it I'm probably not going to have time to commit to writing as much as I did with the HOTG anyway. I do intend to write a little and I will encourage the other players to write if they want, but it's no longer a requirement.

As far as other setup issues, let's say 2000 point empires. I'm also thinking no events and no ruins. As fun as ruins would be from a story perspective, it's just too destabalising to get that extra colony tech.

My feeling is to disallow surrender, but if someone has a compelling reason to allow it for this game I might be swayed.

Any other thoughts?

Renegade 13 December 11th, 2005 03:27 PM

Re: New PBW Game: The War of the Five Houses
 
Please upload .emp files so we can begin http://forum.shrapnelgames.com/images/smilies/happy.gif

geoschmo February 14th, 2006 02:49 PM

Re: New PBW Game: The War of the Five Houses
 
One of our players has withdrawn. The House of Xarthus needs a new leader.

I will be upfront and tell you that this particular empire is in last place, but that's not as bad as it sounds. The five houses are all behind the AI players still. The Xarthus are not getting eaten up as far as I can tell. Thier empire is intact. They are surounded by AI, but we all are.

The game has not yet gotten to the point of open conflict between the houses. There have been some border skirmishes between AI and a couple of us, maybe all of us at this point. There have been some disagreements over territory between humans, but nothing that has caused any conflict that I have been notified about.

Anyone interested? I'd hate to turn this spot over to the AI. The game was kind of designed with the idea of five human players and giving one to the AI at this point could upset the balance.

Will February 14th, 2006 05:53 PM

Re: New PBW Game: The War of the Five Houses
 
I *might* be able to take over. I'm still trying to get a feel for my schedule this semester. And there will probably be a few times where I'm away for 3 or 4 days, so I might miss a few turns.

Probably better to get someone with better availability, but if it gets to the point where you either really need to get a player or turn the AI on, let me know http://forum.shrapnelgames.com/images/smilies/happy.gif

geoschmo February 16th, 2006 10:37 AM

Re: New PBW Game: The War of the Five Houses
 
So is anyone interested besides Will? I'd like to find someone that can play regularly. Turns are set to 72 hours, so it's not like you would have to play every day. On the other hand most of the turns so far have been pretty quick, so you don't have to worry about the game going too slow. The other players have been keeping it moving well.

Thermodyne February 16th, 2006 12:03 PM

Re: New PBW Game: The War of the Five Houses
 
I'll take it so long as it's not hopeless.

geoschmo February 16th, 2006 03:29 PM

Re: New PBW Game: The War of the Five Houses
 
Nothings ever hopeless. http://forum.shrapnelgames.com/images/smilies/happy.gif As I said, the player is in last place, but it's not that far behind the other human players, and we are all behind the AI. The idea is we are more or less cooperating against the AI, but it's not a strict team thing. It's more of a gotta have allies to survive thing. At some point if we can beat off the AI I fully expect the long knives to come out. http://forum.shrapnelgames.com/images/smilies/happy.gif

If you want the spot, go to PBW and apply to join. I'll approve you.

Geoschmo


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