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Re: Machaka in CB
I'm also with Saber Cherry on this one. Yes, the black hunters are expensive - but I suspect that your 5 N9E9 black hunters will actually kill your 14 spider knights, halfzware. Regeneration, and better armor / strength, and they go berserk and so won't rout. Nor will they pick up afflictions as quickly as the spider knights. In addition, one thing that hasn't been mentioned is the Hunter Lord. Prophetize one, and it's an instant, turn 3 thug, almost a mini-SC, and that's without even giving it anything like a charcoal shield or amulet or luck. |
Re: Machaka in CB
Gryphons don't stay after the battle. Nor do serpents, lobsters, or wolves. I can't think of anything except Giant Spiders and Hunter Spiders that do. (I'm not counting the various shapeshifters.) The others are just vengeance attacks. With Black Hunters the Hunter Spider is what you're buying.
What you're buying is almost twice the hit points of a Jotun Woodsman for 2.5 times the cost. Low strength but the poison and, especially, web makes up for it. Protection and defense are better. What you're buying is 4 times the hit points of a Knight of the Chalice while giving up 4 prot and 3 def and paying 1.39 the cost. Like any big troop they are vulnerable to masses of f9 Flagellents or Jaguar Warriors but I'd expect them to dominate an equal cost of Niefel Giants. They seem competitive. They do tend to get afflictions since the blow that kills the rider tends to have a high damage / current HP ratio but a N9 blessing stops this. |
Re: Machaka in CB
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I can't remember ever having a riderless Hunter Lord. Does the mount still have leadership? |
Re: Machaka in CB
You know what. In what might be an absolute first in the history of internet forums, I'm gonna admit I think I am wrong.
With an E9N9 bless, they really might be worth it. I always tested them with F9/somethingelse, but the protection bonus from berserk and the protection from e9 actually makes the second form useful - and make both survivable with regen. |
Re: Machaka in CB
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Re: Machaka in CB
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So - 2 regen I find is often enough, especially since, as importantly as anything, it gives 1/10 the chance of afflictions. Oh, and the E9 bless gives 4 fatigue back a turn, so they don't accumulate fatigue so quickly as to allow their protection to be halfed. Quote:
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Re: Machaka in CB
I ran a bunch of tests on black hunters over the last couple nights. The N9 bless isn't worth it for regen on the first form, the benifit is berserk adds attack - which the hunters need as their attack rating sucks (for high end troops). Also, the berserk + e9 bless brings their armor to 27 i think, which gives them survivability against non-ap troops. The second form also benifits from the dual bless giving them over 20 armor, and 5-6 pts of regen - which again... makes them worth it. If you use them in packs of 5 or more, they are imo actually worth it, as they're capable of handling groups of 15 knights solo (with support they should keep their casualties and afflictions low enough to make it worth while). |
Re: Machaka in CB
I find it actually kind of strange that the black hunters do not spread fear. Actually, I can't imagine something that is more terrifying than a huge hairy spider.
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Re: Machaka in CB
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No, Black Hunters are just not worth it. Any benefit you might gain in the early game will rapidly erode as the game progresses. And then you will be left in mid/late game with bad scales and a blessable unit you can no longer use. |
Re: Machaka in CB
Check out all the spider-love in this thread.
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