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-   -   All New Patch v. 1.35 Now Available... (http://forum.shrapnelgames.com/showthread.php?t=2777)

Fuerte April 18th, 2001 06:57 PM

Re: All New Patch v. 1.35 Now Available...
 
Starting the game in the correct player by the new command line option works in 1.35, but unfortunately SE4.EXE doesn't have the correct Version information, it is still 1.26. So I modified PBEM helper to check the executable modification date instead. It will use this feature if the date is 2001-04-11 or later.

Download the new PBEM helper from the link in my signature.

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PBEM

tictoc April 18th, 2001 09:35 PM

Re: All New Patch v. 1.35 Now Available...
 
Just love the SE3 style interface for the map editor, kind of makes you feel right at home. Nice job.

tic

adrikthorsen April 18th, 2001 10:02 PM

Re: All New Patch v. 1.35 Now Available...
 
Very nice

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Adrik Thorsen

Devin D.Bass April 19th, 2001 01:16 AM

Re: All New Patch v. 1.35 Now Available...
 
I read that one of the fixes in this new patch was that troop types no longer can use cluster bombs or small rockets...
I always thought this was dumb...however I DO have 100's of ground troops equiped with cluster and small rockets.

What happens if I load this Patch? I have a good game going and I don't want anything to mess it up.

Puke April 19th, 2001 02:33 AM

Re: All New Patch v. 1.35 Now Available...
 
i know the designs would be unbuildable, but for the existing units it would probably cause problems, perhaps changing the components to the next thing on the list.

Trachmyr April 19th, 2001 02:57 AM

Re: All New Patch v. 1.35 Now Available...
 
Existing troops will not cause problems... they will work like normal. You can even build more, but you will not be able to make new troops with thoose weapons.

I know this from testing new weapon designs in my mod.

Devin D.Bass April 19th, 2001 12:47 PM

Re: All New Patch v. 1.35 Now Available...
 
Thanks Trachmyr!
I will install the patch now.


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