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Re: fighters in the early stage
Yup, that would be a bug. Funny how that hasn't been reported before in over three years.
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Re: fighters in the early stage
just build a shuttle with the Fed, and it should works like that. Are they supposed to move only in battle? I can restrict myself to that if so.
BtW i noticed that one third of the races don't have a custom ship name list, is it normal? I downloaded the latest version, named STMv1926Full, but the readme in it tells me that this is an incremental patch? who is wrong, who is right? I had not installed any other STM files before, but the mod run well. |
Re: fighters in the early stage
Fighters can be especially powerful in the trek mod as i remember because there are alot of weapons that cant target them that players sometimes assume can.
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Re: fighters in the early stage
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Re: fighters in the early stage
see the big bug in the STM mod? Shuttle move at 16 even on the main map.
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Re: fighters in the early stage
"inter-system travel"
should be "intra-system travel" |
Re: fighters in the early stage
yes, sub-light and inter don't mix... http://forum.shrapnelgames.com/images/smilies/happy.gif
You are everywhere Saber. Already tired of GC2? (I'am). |
Re: fighters in the early stage
if we are talking typos btw, there is this "shuttle hanger" thing that bother me slightly too http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: fighters in the early stage
Quote:
As for being everywhere, I'm on Spring Break and have trouble focussing on real things when there are forums with new posts http://forum.shrapnelgames.com/images/smilies/happy.gif |
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