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Re: Why not jet AOPs?
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As to the Coin Plane with no weapons, then you can't call it in as you need a weapon to bombard the HEX with HE... |
Re: Why not jet AOPs?
Well I could care less about the noise if it functions properly. An inaccurate sound is something that people can deal with. I'm just curious as to whether or not the issue is with the code preventing the plane from functioning like a jet in game terms.
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Re: Why not jet AOPs?
There is a deliberate max speed of 3 or maybe 4 (cannot recall) enforced to ensure a) propellor speeds used and b) since as the speed increases, the circle size increases as well. If the circle gets too large, then the spotter plane would tend to fall off the edge of maps..
The spotter plane code is as it is, and it will not be changing. Spotter panes represent propellor driven light aircraft, or RPV. Cheers Andy |
Re: Why not jet AOPs?
Okay, that's basically what I was asking. Thanks. So basically its not a matter of realism in terms of historical accuracy, but realism in terms of how the unit is coded.
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