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Re: We love you, Illwinter, but DO NOT DO THIS!
Remind again how I control what they develop? OH YEAH DUH! I'M A CUSTOMER! What a concept... Come on people, it's very upsetting to get a bunch of comments about how I'm trying to control them (as if it even mattered since I'm not in charge) when all it is is my opinion. Note the the word "discuss" at the bottom of the post, I wanted to hear your opinions too.
It's about my opinion as a fan, but as you can see, being a customer you are able to influence the choices of the developer as I have in many instances (not limited to Illwinter), and as we all have. In fact, I was the one (or so I think) who suggested to the developers that swamp survival trait should make you invulnerable to miasma, not the cold-blooded trait and they implemented it. So I show a little bit of feverish passion in my post, so what? I'm allowed that. |
Re: We love you, Illwinter, but DO NOT DO THIS!
They've also been doing the same sort of thing for a number of years and may need to "switch gears" to keep things fresh.
If they want to take a break from the franchise to work on something else, it is their call. They're walking away from the money, not us. We're just handing it to them when we like their products. |
Re: We love you, Illwinter, but DO NOT DO THIS!
Caduceus, but I just explained that I have no real control over Illwinter and I don't need to be reminded it is their call.
To further the discussion, take a look at Blizzard. They have 3 universes and has never branched off, they have only created 3 genres. These are Diablo: RPG, Warcraft: RTS, MMO and Starcraft: RTS.. oh, I forgot the one they are making that should have been cancelled years ago: StarCraft Ghost. Anyway, Blizzard has never branched off from the fantasy genre and Illwinter does not need to either. They have a great fantasy universe with great rules and they call it Dominions. They definitely do not need to create other fantasy universes. If ever they create an RPG out of Dominions I really hope they allow us to command armies or become a single powerful unit. |
Re: We love you, Illwinter, but DO NOT DO THIS!
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Re: We love you, Illwinter, but DO NOT DO THIS!
Diablo: RPG? Are you kidding? How can you call that RPG? It is more like an arcade game with small RPG elements.
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Re: We love you, Illwinter, but DO NOT DO THIS!
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I agree that it is an action-based game with pretty good options for making a character that suits a particular play-style, with actual role-playing, character development, discussion and moral dilemmas playing only a minor role. |
Re: We love you, Illwinter, but DO NOT DO THIS!
I would LOVE to see a steampunk-style game from Illwinter. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: We love you, Illwinter, but DO NOT DO THIS!
> Historical? BORING!
No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational. > Ok. Space? Who? RTS Dominions? Dominions would have to be stripped of all that we like about it. Many things in Dominions could NEVER be translated. Of course not. It would be an entirely new game wich you would also love, but for other reasons http://forum.shrapnelgames.com/images/smilies/happy.gif > Hey, I didn't know Argitoth was Illwinter's main action-holder. But he has been proclaimed my 'favourite freak fan' http://forum.shrapnelgames.com/images/smilies/happy.gif > They're walking away from the money, not us. Money ? http://forum.shrapnelgames.com/images/smilies/happy.gif I earn more as a teacher. Economically anyway. Fame might be greater in the game business though http://forum.shrapnelgames.com/images/smilies/wink.gif On the other hand I'm a quite famous teacher http://forum.shrapnelgames.com/images/smilies/wink.gif (there are only ten of us at my school). Hmm, I'm being incoherent. |
Re: We love you, Illwinter, but DO NOT DO THIS!
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Re: We love you, Illwinter, but DO NOT DO THIS!
Always love hearing commentary from the creators http://forum.shrapnelgames.com/images/smilies/happy.gif
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