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-   -   Ministers - which are the safe bets? (http://forum.shrapnelgames.com/showthread.php?t=28995)

Slick May 26th, 2006 09:21 PM

Re: Ministers - which are the safe bets?
 
The only ones that I think are even remotely usable are the population transport minister BEFORE you get another breathing population and the colonization minister AFTER you have a well established empire to simply colonize the remaining small/tiny planets/moons.

Atrocities May 26th, 2006 09:43 PM

Re: Ministers - which are the safe bets?
 
We need a new Minister.. The Suicide Minister. Once selected it will run your ships one by one through warp points controlled by enemies thus resulting in the destruction of your ships.

narf poit chez BOOM May 26th, 2006 09:47 PM

Re: Ministers - which are the safe bets?
 
...We have that. It's called the AI...

psimancer May 27th, 2006 11:24 AM

Re: Ministers - which are the safe bets?
 
i really wish i had a way to find out if aaron implemented this idea( flat view scroll down to my post ) or something similiar in "seV" to bad it would break an nda which is why i dont ask anyone not even in the sev forums


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