.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   The new PBW (http://forum.shrapnelgames.com/showthread.php?t=29053)

psimancer June 1st, 2006 09:57 PM

Re: The new PBW
 
curious here what is the present server written in and who do i talk to to get a look at the code ??

Thermodyne June 1st, 2006 10:07 PM

Re: The new PBW
 
Hey Geo, did you get that new box up yet?

Fyron June 1st, 2006 10:10 PM

Re: The new PBW
 
psimancer said:
curious here what is the present server written in and who do i talk to to get a look at the code ??


It is written in Java Server Pages and uses Tomcat, IIRC.

geoschmo June 1st, 2006 11:03 PM

Re: The new PBW
 
Quote:

Thermodyne said:
Hey Geo, did you get that new box up yet?

I got it up and running and verified it works. I haven't got the PBW stuff moved over to it yet.

Urendi Maleldil June 2nd, 2006 12:25 AM

Re: The new PBW
 
I think you should program the new PBW with AJAX and Rounded Corners. I hear both of those programming languages are very popular these days.

Fyron June 2nd, 2006 12:35 AM

Re: The new PBW
 
*assumes Urendi was being sarcastic*

http://forum.shrapnelgames.com/images/smilies/laugh.gif

Will June 2nd, 2006 01:16 AM

Re: The new PBW
 
Well, I wouldn't be able to be project lead on the next version of PBW. I could help out a little with design, and more with coding and testing, but I don't have enough background in server technologies to really take on this kind of project as lead. Give me a component of it though, either front end or back end, and I could probably get it working http://forum.shrapnelgames.com/images/smilies/happy.gif

I'm language-agnostic, so I say use whatever the project lead is most comfortable with.

Aiken June 2nd, 2006 06:13 PM

Re: The new PBW
 
What about SF?
They could offer professional progrmmers to make new pbw server. If we'll ask them of course. I think a hundred of signs will be quite enough. What do you think?

psimancer June 2nd, 2006 06:30 PM

Re: The new PBW
 
dimes to dollars sfi would want to create a pay for play model and a rival pbw server which would be detrimental to the community IMHO it might be feasible when the communiy of pbw players exceeds 100k like the mmorpg ultima online
however the drawbacks to the community are multiple in such a model
and so far we have no track record from sfi to base trust upon regarding such a move

therefore i feel it is a better move to continue our efforts in the community and to provide support for THE pbw server
my only hope would be to be able sometime in the future to be able to setup a backup server operating in sync over the web with the prime so that the prime could go down for a hour or two then come back up resync and be back in business and all be seamless to us the users maybe even separated by a state or 4 thus one net outage wouldn't mean complete server loss (

twould also be nice to have a qoute secondary processor for the server such that it could offload game processing to the secondary processor in a queue thus long processing games could be run by secondary processor and short run games could be processed on the primary server processor but this would take some interesting programming

Fyron June 2nd, 2006 08:02 PM

Re: The new PBW
 
I imagine just spawning a second SE process and leaving it up to the OS's task scheduler would be sufficent.


All times are GMT -4. The time now is 04:23 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.