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Re: Pondering SE:V performance
I just thought it was amusing, relative to the Crysis quote above. I don't really care if SE:V uses the same graphics engine as Minesweeper, as long as it's fun.
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Re: Pondering SE:V performance
Quote:
I'm asking because I'm working on a shipset and I've made sure my unit models are very low polygon (around 40 polygons for satellites and mines) I still have to do the fighters, and I'm wondering if I should use the same restrictions for them. |
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