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-   -   Edicts, polices and projects (http://forum.shrapnelgames.com/showthread.php?t=3004)

Coal May 8th, 2001 07:36 PM

Re: Edicts, polices and projects
 
Got another 2 for the list, more of an intel project though:

Sponser Pirates- Would act like steal resources, ship bomb and trade disruption all in one package. Would cost resources for paying the pirates.
Foriegn Aide- Basicly giveing resources to a certain empire. Would decrease your available rasources, but increase you relations with the empire your aideing.

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Rules? What rules?

[This message has been edited by Maverick (edited 08 May 2001).]

capnq May 8th, 2001 08:41 PM

Re: Edicts, polices and projects
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Foriegn Aide- Basicly giveing resources to a certain empire. Would decrease your available rasources, but increase you relations with the empire your aideing.
<HR></BLOCKQUOTE>How would this be different from the existing Give Gift?

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Cap'n Q

Coal May 8th, 2001 09:36 PM

Re: Edicts, polices and projects
 
Good point. I didn't think that one through enough.

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Rules? What rules?


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