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-   -   Spartan Mod 0.2 (http://forum.shrapnelgames.com/showthread.php?t=30068)

deadmeat1471 September 3rd, 2006 05:45 PM

Re: Spartan Mod 0.2
 
Next order of battle, more units, the lack of units at moment is very insufficient, while leaving out archers and cavalry (nation weakness) i have a few ideas, javelin skirmishers, shortsword infantry (reminiscent of roman legions!) to break enemy once phalanx pin them.

seeing as spartan tactics to my knowledge heavily involved hopolites and phalanx, i will try to design a new array of them in the next release.


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