![]() |
Re: Spartan Mod 0.2
Next order of battle, more units, the lack of units at moment is very insufficient, while leaving out archers and cavalry (nation weakness) i have a few ideas, javelin skirmishers, shortsword infantry (reminiscent of roman legions!) to break enemy once phalanx pin them.
seeing as spartan tactics to my knowledge heavily involved hopolites and phalanx, i will try to design a new array of them in the next release. |
All times are GMT -4. The time now is 05:35 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.