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-   -   Question about Twiceborn and death from old age (http://forum.shrapnelgames.com/showthread.php?t=30225)

Nerfix September 10th, 2006 10:03 AM

Re: Question about Twiceborn and death from old ag
 
I see then.

Daynarr September 10th, 2006 02:06 PM

Re: Question about Twiceborn and death from old ag
 
Btw, growth scale REDUCES disease affliction chance from old age. Taking growth scale is good idea for nations that have lots of old age commanders (and in some rare cases troops).

Not sure if death scale increases that chance but it's very possible.

Nerfix September 10th, 2006 02:10 PM

Re: Question about Twiceborn and death from old ag
 
Broken Empire with Growth +3...

quantum_mechani September 10th, 2006 03:32 PM

Re: Question about Twiceborn and death from old ag
 
Quote:

Daynarr said:
Not sure if death scale increases that chance but it's very possible.

It does.

BigJMoney September 10th, 2006 04:54 PM

Re: Question about Twiceborn and death from old ag
 
Very neat mechanic. Very neat.

=$=

Endoperez September 11th, 2006 03:21 AM

Re: Question about Twiceborn and death from old ag
 
Quote:

Nerfix said:
Broken Empire with Growth +3...

They don't need it as much as some other nations. Death magic, as opposed to Death scale, protects their mages. Triarii and Praetorian Guard start 55 years old (50 being the start of old age). That's not severe in Growth 0, although high Death might cause problems. I haven't used them much with Broken Empire, though, because I've played against AI, and haven't had to recruit forces purely for defence. The younger soldiers have mapmove 2, and as the undead are also able to move quickly, the protection 17 of Triarii and Praetorian Guard didn't matter much. I had lots of undead to absorb damage.


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