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Re: What if Space Empires VI went Open Source?
I was really hoping that Aaron would take the added player-base gained by taking SEV to a shelfware, marketing, advertising publisher.. and return to Shrapnel or some other online and publicity publisher for version VI. I would think by then he would be tired of the continual fights over numbers sold and long waits for profit checks which go hand in hand with that type of publisher. But I guess that letting Strat1st buy him out was another way of handling that.
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Re: What if Space Empires VI went Open Source?
A project can be open source and still be commercial. "Free and Open Source" means free as in "speech," but not necessarily free as in "beer."
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Re: What if Space Empires VI went Open Source?
Quote:
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Re: What if Space Empires VI went Open Source?
Thats not true. There are open source projects that sell their stuff on discs. Sure it can be dug up and downloaded for nothing by people who will look for it but the CDs still sell well. Not to mention the other merchandising such as tshirts, mugs, mousepads, posters (which I still want to see SEV do some of)
For example, the Debian Linux Operating System is that way. Open source and free to download but sells the discs. |
Re: What if Space Empires VI went Open Source?
"What if Space Empires VI went Open"
Never going to happen. |
Re: What if Space Empires VI went Open Source?
Quote:
Edit: Here's the quote, from http://www.firingsquad.com/news/news...searchid=11601 : Quote:
When was the last time anyone has heard anything from the volunteer group that was trying to design the successor to PBW? I don't even want to do a search on that, because I think the answer will depress me. |
Re: What if Space Empires VI went Open Source?
The PBW2 project stopped mostly because they had no idea what they would have to do to support SE5. It's hard to design a support system around a game you know nothing about. I dunno when (if?) it will start back up now that SE5 is coming out, though.
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Re: What if Space Empires VI went Open Source?
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It turns out we started the project 3 years too early...
http://www.shrapnelcommunity.com/thr...interface1.png |
Re: What if Space Empires VI went Open Source?
One big example is Red Hat Linux. They charge for service, support, and proprietary software. But the core app is Open Source.
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Re: What if Space Empires VI went Open Source?
I would charge for the app, but keep it open source. with some fancy DRM stuff (activation-key-esque) this would be possible.
This offers the best of borth worlds, You have to buy it, and it's open source. the key-thinggie will probably be the hard thing to design and implement. |
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