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-   -   SE:V Video Card Issues (http://forum.shrapnelgames.com/showthread.php?t=30511)

NTJedi September 28th, 2006 01:38 PM

Re: SE:V Video Card Issues
 
Quote:

Ed Kolis said:
Shrapnel is not publishing SE5... Strategy First is. Shrapnel is just kind enough to keep hosting these forums for us, since they published SE4. http://forum.shrapnelgames.com/images/smilies/wink.gif

Okay thanks for the info !

Ludd September 30th, 2006 03:04 PM

Re: SE:V Video Card Issues
 
Is anyone playing the beta or demo with a core 2 duo and high end graphics card? Say, Radeon x1900 or Nvidea 7900 card? If so, how does the game play?

Any people with Vista playing it?

AAshbery76 September 30th, 2006 03:09 PM

Re: SE:V Video Card Issues
 
I have a dual core AMD4000 and an X1800 card and it plays great.

Phoenix-D September 30th, 2006 04:54 PM

Re: SE:V Video Card Issues
 
I have a AMD X2 and I had to disable one core for SE5 to work (the other core is still active, but SE5 isn't allowed to see it). Other than that, it works fine. I have Geforce 7600.

Ludd September 30th, 2006 06:23 PM

Re: SE:V Video Card Issues
 
Quote:

Phoenix-D said:
I have a AMD X2 and I had to disable one core for SE5 to work.

Any idea if you have to do the same for an Intel Core 2 Duo?

Phoenix-D September 30th, 2006 06:59 PM

Re: SE:V Video Card Issues
 
I have an Intel dual core laptop- I'll try sticking the demo on that and see how it goes.

Its the older generation, though. (Core Duo, not Core 2 Duo).

Ludd September 30th, 2006 07:49 PM

Re: SE:V Video Card Issues
 
At the moment I play the demo on a Pentium 4 3.0 ghz machine with a Radeon 9800 Pro. I have some flashing problems at times but otherwise it runs pretty well.

I might be buying a new computer with an E6600 core 2 duo and probably a BFG 7950 GT, so any info would be a great help.

I remember when I went from a Pentium II Win98, to a Pentium IV WinXP, and SEIV ran slower! Don't want that to happen again.

Santiago October 3rd, 2006 09:43 AM

Re: SE:V Video Card Issues
 
Just a note- I have been trying out the demo on various pc's 2 laptops and a desktop so far. I noticed on the desktop- The screen resolution is 1024x768. I used the game setup to play at 1280x1024.

The game plays fine. Except when you minimize the game, the monitor goes back to 1024x768. Then maximize the game. 1280x1024. Everything looks ok until you open any game window. Game minimizes and resets the screen to 1024x768. Cannot escape or close the game when the game is up. I minimized it and closed it thru right click on the task bar. And get an access violation every time.

It may be the particular configuration of that pc- Don't have the general info at hand atm.

Parasite October 11th, 2006 10:51 PM

Re: SE:V Video Card Issues
 
I have a S3 Savage4 chip, DAC of S3 SDAC, 32 MB, 1280x1024 450 meg Pentium III http://forum.shrapnelgames.com/image...es/redface.gif

I get one FPS on the main SEV screen, and sometimes even "0". I thought it was rounding up, http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/frown.gif but I see it is rounding just normally. Pop up screens run at 5-20 FPS and when in them, the mouse moves somewhat more than the once a second the main screen gives. There is corruption on a few screens sometimes. I put it in safe mode, but there was no noticeable effect. I have also tried different settings, but so far to no avail. I did get through three screens of the tutorial last night, but I was skipping a lot of the stuff. [img]/threads/images/Graemlins/icon45.gif[/img] [img]/threads/images/Graemlins/icon45.gif[/img]

On my work laptop, it runs a lot better. I am getting 50-60 FPS pretty often. After this, I am scared to even load it on my Win95 Cirix 166+

AstralWanderer October 30th, 2006 01:01 PM

Re: SE:V Video Card Issues
 
GeForce2Go 32MB on a Dell laptop with 1600x1200 TFT, 1GHz Pentium III.

Running on auto results in corruption with many popup dialogs but safe mode seems perfectly OK. FPS of about 7-9 regardless of detail settings (it goes up to 30-50 when showing the black screen when processing AI player turns though... http://forum.shrapnelgames.com/images/smilies/wink.gif ).

Cursor sluggishness is the main problem IMHO - the lag makes ship design unnecessarily painful.


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