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Re: Draconian Race - Brainstorming
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Why do something simple like have the Draconians gradually cede their lands to humans when you could go one step more crazy and have the draconians gradually cede control of their lands to goblins or something instead? The dragon knights could be goblins wearing the scales of their long departed draconic masters. In the meantime you could have goblins riding increasingly small and stupid dragons until the late era they've got a goblin on a wyvern as a scout. Enclosed is an example unit pic of what that might look like. -Frank |
Re: Draconian Race - Brainstorming
I've got an idea for one nation, with somewhat-draconic theme.
The whole nation is based around Wyvern Knights. Is that fine? If not, it's pretty basic strength-based ranged weapons (perhaps modded) and Earth for Strength of Giants/few blood hunters for possible Blood bless. |
Re: Draconian Race - Brainstorming
frank i like the cut of your gib
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Re: Draconian Race - Brainstorming
Just wanna say that I've slowly started the Draconian nation mod.
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Re: Draconian Race - Brainstorming
Here's a test sprite how the may look like:
http://www.imageviper.com/displayima...92/0/test2.png Done by adding/modify existing unit pieces and a bit of recolouring. |
Re: Draconian Race - Brainstorming
Looks cool!
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Re: Draconian Race - Brainstorming
It fits the game, and will probably look awesome in the game. However, isn't he a bit too well-armoured? And on the other hand, it seems this guy at least isn't wearing a helmet. Are you doing a nation of size 3/4 guys where head-shots are the weak point, encouraging longer weapons? If so, that's very cool!
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Re: Draconian Race - Brainstorming
As I said, it was just a test sprite I pulled together within 10min http://forum.shrapnelgames.com/images/smilies/wink.gif
Draconian can't wear helmets (and boots), so it's a weak spot. I'm not sure yet if they should wear body armour or not versus stats. |
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